Percival Haley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears clothing that is held on in multiple layers but all of it is in poor condition. With a patchy chestnut beard and wild chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: A powerful slaver made him what he is. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.
Motivation: He is not mentally stable, and does not behave rationally; and he has passion for adventuring and risk
Ideals: Joker, Philantrophist. Flaws: Insane. Bonds: Poor, Mentor. Occupation: Adventurer
Voice: Irish accent
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 100 sp. Smoky quartz (50 gp).
Vola Preston, Female Half-Orc [Permalink]
Personal [hide]
Description: This malnourished woman is generally well dressed albeit a few years behind the times. She has slicked back silver hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She believes the world needs to unite to get rid of giants once and for all.
History: Born to a poor family in the city she treasured whatever gifts she got. Her parents enrolled her in a Cleric school at a young age so that she could practice her martial talents. Days after completing her studies, news broke out that her hometown was attacked by giants. Vola was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: Revenge.
Ideals: Passionate, Gifted. Bonds: Attractive, Poor, Enemies. Occupation: Fletcher
Voice: Speaks in third person
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Vistra Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses well, typically a more casual-formal manner. Her silver hair is knotted and matted. Her otherwise smooth face is marked with small tiny scars.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She does not trust anyone and sleeps with one eye open.
History: She was born in the west, but her parents moved at a very young age to the south. Vistra was born on a far western mountains where she grew up under the tutelage of her father, an expert Servant. She has set out to sabotage the competition.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Job, Immigrant. Occupation: Servant
Voice: Scottish accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: Obsidian (8 gp). 4 Smokesticks.
Eran Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red collared shirt and grey skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. Her white hair is long and unkept. She wears round tiny glasses practically rammed into her face.
Personality: She can speak with the recently deceased. She is obsessed with her god.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. In her youth she was a Dilettante, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her religion dominates her actions.
Ideals: Gifted, Fighting. Flaws: Ugly, PTSD. Bonds: Religious. Occupation: Bricklayer
Voice: Speaks in third person
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 130 gp. Silver pearl (120 gp).
Nimble Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears pastel leather gloves, a pastel jacket, and tight pants. Her deerstalker hat is riddled with cuts and holes. Her eyes, though not visible through her cowl, are green.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a font of random trivia from the lore and stories she has discovered
History: She got into the Adventurer business at a young age. She worked as a nervous Adventurer and found it very stressful. She has set out to sabotage the competition.
Motivation: She is terrified, and will act out of fear; and further expansion of business
Ideals: Logical. Flaws: Ugly, Disease, Fearful. Bonds: Job. Occupation: Adventurer
Voice: Low range voice
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 20 gp.
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