Ishte Horror, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is very fat, and tends to wear a green poncho over her likewise colored trousers and shirt. Her dark red hair is heavily combed to the right. Her silver eyes have a joyful gleam in them most of the time.
Personality: Ishte hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born to a poor family in the city she treasured whatever gifts she got. Ishte was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ishte decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.
Motivation: She has decided she is irredeemable; and she is a bit of a kleptomaniac
Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Adventurer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon, Giant, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 70 gp.
Heward Harper, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long black hair is drawn into a two foot long braid. His face is scarred and worn.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spice Merchant arts, while his mother instructed him in etiquette, music and courtly manner. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Optimist, Philantrophist. Flaws: Ugly, Insomniac. Bonds: Rich, Immigrant. Occupation: Spice Merchant
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
Possessions: 20 gp.
Aura Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a brown shirt with thin tan vertical stripes and white pants. His lavender fur is singed and shortened. This amber eyed northerner is not easily forgotten.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He takes great joy in being the best Barrister in town.
History: Aura was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Adventurer, Job. Occupation: Barrister
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 18 (+4) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Giant, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp. Golden pearl (90 gp). Banded agate (4 gp).
Eberdeb Reese, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft brown waves gently in the breeze. His chestnut hair is cut jaggedly and amateurishly. This hazel eyed southerner is not easily forgotten.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Eberdeb lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. After a long history of fighting, Eberdeb and his spouse have recently divorced.
Motivation: Sabotage a competitor; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Fisher
Voice: Scratchy, weak
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 27 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 15 (+2) | 9 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Darkwood Shield.
Mormo Rise, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses like a well dressed Map Maker does. His top hat is riddled with cuts and holes. This white eyed southerner is not easily forgotten.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of southern immigrants he idolized his mother. A few years later when the east was not economically sound they moved to his current location. He became a Map Maker soon after.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is unsatisfied with his job
Ideals: Justice. Flaws: Ugly. Bonds: Job, Criminal record, Immigrant. Occupation: Map Maker
Voice: Soft and mumbly
Attributes [hide]
Medium (6'10") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 120 gp. Red garnet (140 gp).
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