Ohr Beitz, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'6". He wears black painted combat armor at almost all times, and his gloved hand is found clutching a hammer. His black hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are blue.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He enjoys reading and quiet.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Doctor mother left him crippled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To get a good night's sleep; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Logical. Flaws: Disease, Insomniac. Bonds: Criminal record. Occupation: Herbalist
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 320 gp. Chrysoprase (80 gp). 1 Healer’s kit.
Balimaar Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear grey clothing when he does not wear armor. He has done his best to style his blonde hair to look like a famous performer. His brown eyes are slightly larger than normal.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: A powerful wizard made him what he is. He moved from fad to fad and when he turned 15 he discovered painting. He struck the Server job and began his own company from there.
Motivation: He's attracted to the PC; and balancing his hectic life and new server responsibilities is difficult
Ideals: Athletic, Artistic. Flaws: Hedonist. Bonds: Job, Mentor, Has a crush. Occupation: Server
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 100 gp.
Vondal Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a grey armored body suit, with a simple tan line shooting up and back down. His hair is short and chestnut. His green eyes are passionate and lively.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is lazy, self-centered, vain, and jealous.
History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic, Justice. Flaws: Selfish. Bonds: Military. Occupation: Bellfounder
Voice: Posh accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 120 gp.
Sarah Hartford, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman is well dressed, constantly wearing a brown suit, tan shirt, and grey tie and is in decent physical shape. With bright golden hair. Her eyes are brown.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. As long as the job gets done she does not care how it got done.
History: She was born at the edge of vast forest. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Doesn't want to be a Carter and was forced into it by her family; and her relatives are trying to arrange a marriage
Ideals: Professionalism. Flaws: Shy. Bonds: Nature, Family. Occupation: Carter
Voice: Aggressive tone
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 3000 cp.
Harvest Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his cinnamon fur in a flapper bob. His fair skin shows little sign of his aristocratic breeding.
Personality: Always inclined to offer people food he seems plenty friendly. He is a great chef.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.
Motivation: He has passion for adventuring and risk.
Ideals: Philantrophist, Gifted. Bonds: Adventurer, Attractive. Occupation: Sailor
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1 Magnifying glass.
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