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Advanced [show]


Olivia TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a fancy white dress. Her golden hair is wavy and long. Her amber eyes are slightly larger than normal.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born several months after her mother was called into army service. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Logical. Bonds: Attractive, Military, Rich, Criminal record. Occupation: Farmer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Olivia TellPenny, Female Halfling Druid 1
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Donella Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a robe, a symbol of death around her neck, and a ceremonial dagger on her belt. She is bald on top and has large chestnut tufts of hair around her ears. Her face is scarred and worn.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has a small toy that she constantly fidgets with.

History: She got into the Priest business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Priest like her father before her.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly, Addict, Disease. Bonds: Job. Occupation: Priest

Voice: Ums and uhs a lot

Attributes [hide]

Donella Loofollue, Female Gnome Commoner 2
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Auran, Abyssal, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 330 gp.


Social Check DCs


Chassath Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and she perpetually has her sword ready. She has gold crest. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is happy with her job as a Healer. She turns her eye from what people do, preferring to live and let live. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Chassath was born the youngest of three triplets. She helped her mother out around the business and became quite the natural. She's also a talented Mayor, but doesn't like to broadcast it.

Motivation: Find a way to reverse the transformation of her sister; and doesn't want to be a healer and was forced into it by her family

Ideals: Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Healer

Voice: Old thin voice

Attributes [hide]

Chassath Bhenkumbyrznaax, Female Dragonborn Cleric 2
Medium (6'7") Dragonborn, Neutral Good (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)12 (+1) 10 (+0)14 (+2)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 130 gp. 3 Tanglefoot bags.


Social Check DCs


Norman Dryden, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear flannel, he is not a threatening figure. His silver hair is lengthy. His hazel eyes peer out from beneath his top brown hat.

Personality: He is overprotective of those who hire his services. He uses divination through singing.

History: The child of western immigrants he idolized his mother. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: He is content; and to be a detective again

Ideals: Gifted. Flaws: Mundane. Bonds: Guardian, Immigrant, Job. Occupation: Bellfounder

Voice: Booming voice

Attributes [hide]

Norman Dryden, Male Human Cleric 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)11 (+0) 12 (+1)15 (+2)
Skills Insight +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 5000 cp.


Social Check DCs


Anne Marlee, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has wavy golden hair. Her fierce blue eyes like to dwell on things.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is able to make almost anything out of random pieces of junk.

History: Anne hails from a village terrorized by goblins. Her parents enrolled her in a Barbarian school at a young age so that she could practice her martial talents. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She wants revenge against goblins.

Ideals: Gifted. Flaws: Mundane. Bonds: Rich, Enemies, Religious. Occupation: Banker

Voice: Low range voice

Attributes [hide]

Anne Marlee, Female Human Barbarian 1
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)10 (+0) 15 (+2)18 (+4)
Skills Deception +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs

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