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Advanced [show]


Muggrish Astley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a white collared shirt and red pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is cut close to his head. He has several tiny amethyst earrings on each ear.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with his god.

History: He was always a brilliant, if unscrupulous mind. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: To share knowledge with the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Rich, Religious. Occupation: Painter

Voice: Voice breaks

Attributes [hide]

Muggrish Astley, Male Half-Orc Sorcerer 2
Medium (6'8") Half-Orc, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)9 (-1) 15 (+2)9 (-1)
Skills Intimidation +1, Religion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mardnab Gummen, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a large tan jacket. Sporting a brown mohawk this woman's hair draws a lot of attention. Her eyes are likewise gray.

Personality: She is mildly Gnome supremacist, though she does not identify as such. She receives visions of the future at random moments

History: Mardnab was born the youngest of three triplets. From there she went from mercenary job to mercenary job. By chance she met her sister recently and the two have been together since.

Motivation: Several ex partners dislike her way of doing things and want revenge; and her relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Racist. Bonds: Family, Adventurer, Enemies. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Mardnab Gummen, Female Gnome Bard 2
Small (3'0") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)11 (+0) 11 (+0)16 (+3)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 1500 sp. 1 Masterwork Common Melee.


Social Check DCs


Great Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she is dressed in earthy colors with a brown and tan handkerchief worn on her left side, and is pretty ugly. Her lavender fur is smooth and relatively long. Her ears are large.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: When she was but 5 years old her parents immigrated from the west. When Great reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs; and she has money and likes to spend it

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Immigrant, Military, Religious. Occupation: Sculptor

Voice: Strong lisp

Attributes [hide]

Great Candle, Female Tabaxi Warrior 2
Medium (6'5") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)11 (+0) 17 (+3)14 (+2)
Skills Animal Handling +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 270 gp. 3 Holy water.


Social Check DCs


Trag Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is braided into rings. His blue unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Courier father left him crippled. He used his abilities to travel the world and help people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Philantrophist, Justice. Flaws: Disease. Bonds: Attractive. Occupation: Ploughman

Voice: Soothing and warm

Attributes [hide]

Trag Dumph, Male Half-Orc Bard 1
Medium (6'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)8 (-1) 13 (+1)15 (+2)
Skills Nature +1, Stealth +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. Golden yellow topaz (300 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Boddynock Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his hair in dreadlocks. He wears an eyepatch.

Personality: A skeptical and narcissistic man, Boddynock's first love is himself. His second love is also himself. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He comes from a rich southern family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: He is greedy; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Roofer

Voice: Italian accent

Attributes [hide]

Boddynock Daergel, Male Gnome Commoner 1
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 15 (+2)16 (+3)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4

Possessions: 700 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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