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NPC Generator

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Advanced [show]


Dreali Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: 4'7" and lanky with angular features, he is an attractive figure. He very much looks the part of a Guard. His red hair is heavily combed to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He misses his home and complains about the freezing weather, even in summer.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 5 years.

Motivation: Wants to open a new tavern; and to get a good night's sleep

Flaws: Insomniac, Disease. Bonds: Job, Attractive, Immigrant. Occupation: Guard

Voice: Voice breaks

Attributes [hide]

Dreali Tiltathana, Male Elf Fighter 1
Medium (4'7") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 13 (+1)16 (+3)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Balimaar Wellington, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears bulky grey painted plate armor. His red hair is cut short with large spiked bangs in the front. His green eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Balimaar embodies much of what other species detest in the Humans. He is able to fit into much smaller and tighter spaces than normal.

History: He was born the only child of a wealthy merchant. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was granted arcane powers by his dying sister.

Motivation: Retire the richest man in the north.

Ideals: Gifted, Entrepeneur, Impeccable. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Mason

Voice: Puts emphasis on the wrong words

Attributes [hide]

Balimaar Wellington, Male Human Paladin 1
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)15 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Stealth +5
Senses Passive Perception 12
Languages Common, Undercommon, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 150 gp. Golden yellow topaz (200 gp).


Social Check DCs


Ishte Speed, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her chestnut hair is braided into rings. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She served in the navy to pay for her family's outstanding loans. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She is searching for what she claims is her rightful reward.

Motivation: Wants to work out more often; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Passionate, Athletic. Flaws: Ugly, Fearful. Bonds: Military, Adventurer. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Ishte Speed, Female Tiefling Warlock 3
Medium (6'1") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)15 (+2) 13 (+1)16 (+3)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Goblin, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 400 gp. 1 Masterwork manacles. 1 Masterwork Thieves’ tools. 1 Backpack.


Social Check DCs


Balifra Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her white hair is cut short with large spiked bangs in the front. She has amber eyes and a grey hat with a yellow feather.

Personality: She will rave to anyone who will listen. Energy wise she seems alert and responsive.

History: Balifra was born the youngest of three triplets. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She moves from town to town, unable to find a place to settle.

Motivation: A rival would like her out of the picture; and to unite with her brother

Ideals: Professionalism. Flaws: Insane. Bonds: Family, Immigrant, Criminal record. Occupation: Bricklayer

Voice: Scandinavian accent

Attributes [hide]

Balifra Graybeard, Female Dwarf Wizard 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)13 (+1) 16 (+3)7 (-2)
Skills Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Druuk Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his morningstar always slung over his shoulder. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is silver and curly. His eyes are a pleasant green.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barkeep arts, while his father instructed him in etiquette, music and courtly manner. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He'd like to take his coworkers down a peg; and he feels threatened by others

Ideals: Justice. Flaws: Selfish, Fearful. Bonds: Rich, Job. Occupation: Barkeep

Voice: Relaxed voice

Attributes [hide]

Druuk Altham, Male Half-Orc Warrior 2
Medium (6'4") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)9 (-1) 15 (+2)15 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs

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