Blossom Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her golden hair is cut jaggedly and amateurishly. This violet eyed northerner is not easily forgotten.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She would rather hide behind her crafts than deal with other people.
History: She was born several months after her father was called into army service. She was an athlete and attended two major summer competitions. She never won. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Persistence, Artistic. Flaws: Shy. Bonds: Military. Occupation: Armorer
Voice: Speaks with a cold
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 5000 cp.
Fallthra Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 3'11" and is dressed in a clean grey cloak covering her clean studded leather. Her right hand appears badly burned and disfigured. Her golden hair is still thick. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born several months after her father was called into army service. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She's looking for her big break; and she desires power and/or immortality
Ideals: Passionate. Flaws: Insane. Bonds: Military, Adventurer. Occupation: Banker
Voice: Boston accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1 Masterwork Common Melee.
Marastyr Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'1" and is well dressed, constantly wearing a brown suit, tan shirt, and brown tie. Her left hand appears badly burned and disfigured. Her auburn hair is smooth and relatively long. She wears large thick round spectacles.
Personality: She likes to make people angry or surprised. She is used to getting what she wants. In part because she is a meticulous planner.
History: Marastyr was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She dropped out of school before completing her studies. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and a deep hatred of goblins
Ideals: Professionalism, Logical. Flaws: Antagonistic. Bonds: Poor. Occupation: Spice Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Tordrid Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a brown vest and prefers red and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has dyed her greying brown hair a little too much giving a sharp brown color. Her eyes are a pleasant hazel.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Animal Trainer. She ran away from her former home and has been making her living as a Animal Trainer for the past few years.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Ugly, Hedonist. Bonds: Job, Religious, Enemies. Occupation: Animal Trainer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 20 pp.
Aym Music, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she dresses well, wearing black shirts, loose pants, and blazers most of the time. Her red hair is lengthy and is close to two feet long. She has a dull look in her black eyes.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Aym enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born the only child of a wealthy merchant. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has been a successful dealer in antiques buying low and selling high.
Motivation: She's repulsed by the PC; and retire the richest woman in the north
Ideals: Disciplined, Entrepeneur. Flaws: Hedonist, Antagonistic. Bonds: Attractive. Occupation: Tanner
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 240 gp. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!