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Advanced [show]


Wiggan Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears professional attire. He sports a long brown beard, and similarly colored long hair. His gray unseeing eyes seem to look past you.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with a lost civilization.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Cook

Voice: Mousy voice

Attributes [hide]

Wiggan Goodearth, Male Halfling Barbarian 1
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)10 (+0) 16 (+3)14 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 700 sp. 1 Buckler.


Social Check DCs


Berrian Firahel, Male Elf [Permalink]

Personal [hide]

Description: He wears a simple tan robe with black stripes complete with hood. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a silver handlebar mustache and slicked back silver hair. His eyes, though not visible through his cowl, are amber.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with his god.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by goblins. Berrian was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he is compelled to act according to his religious beliefs

Ideals: Disciplined. Bonds: Attractive, Religious, Enemies. Occupation: Stylist

Voice: Jittery and nervous

Attributes [hide]

Berrian Firahel, Male Elf Expert 2
Medium (4'8") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)13 (+1) 11 (+0)9 (-1)
Skills History +3, Intimidation +1
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 310 gp. Zircon (50 gp). Sard (50 gp). Deep green spinel (120 gp).


Social Check DCs


Fargrim Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His moppish blonde hair is in a traditional bowl cut. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is calm most of the time but flees social interaction. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He served in the navy to pay for his family's outstanding loans. A freak accident while working with his Shipwright mother left him crippled. After months of barely getting by, Fargrim managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions

Flaws: Shy, Disease. Bonds: Attractive, Religious, Military. Occupation: Adventurer

Voice: Breathy voice

Attributes [hide]

Fargrim Bloodkith, Male Dwarf Monk 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 17 (+3)10 (+0)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 360 gp.


Social Check DCs


Rose Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who wears a tight fitting white shirt and pants, she is not a threatening figure. She sports blonde long hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She will rave to anyone who will listen. She does not believe in violence as a means to an end. She is a dedicated Mason but believes her peers are too gung-ho.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A gifted student she started as a Map Maker, but she got bored and became a Mason. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Pacifist. Flaws: Insane, Disease. Bonds: Attractive, Job. Occupation: Mason

Voice: Loud with bravado

Attributes [hide]

Rose Greenleaf, Female Halfling Commoner 1
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)12 (+1) 12 (+1)11 (+0)
Skills Athletics +1, Performance +2
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 400 sp. Red spinel (140 gp).


Social Check DCs


Flask Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears many layers of old clothing at all times. His long lavender fur is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He invites people to come help in his community garden.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 11 years.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult.

Ideals: Philantrophist. Flaws: Ugly, Emotional. Bonds: Poor, Immigrant, Job. Occupation: Sellsword

Voice: Puts emphasis on the wrong words

Attributes [hide]

Flask Peak, Male Tabaxi Paladin 4
Medium (5'11") Tabaxi, Chaotic Good (CR 4)
Armor Class 14
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)9 (-1) 15 (+2)16 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 5000 sp. 1 Simple lock. 1 Superior lock. 1 Small steel mirror.


Social Check DCs

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