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NPC Generator

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Advanced [show]


Windy Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears a small hat to cover her moderate length orange fur. Her blue eyes dart from person to person to random spaces in the air.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Born in a small village she learned the ways of the warrior from her mother. Cursed with lycanthropy at a very young age, Windy has worked very hard to control her curse. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Doesn't want to be a Herbalist and was forced into it by her family.

Ideals: Passionate, Fighting. Flaws: Disease. Bonds: Attractive, Family. Occupation: Herbalist

Voice: Boston accent

Attributes [hide]

Windy Plume, Female Tabaxi Fighter 2
Medium (5'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 11 (+0)11 (+0)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 270 gp.


Social Check DCs


Henk Compton, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fitting clothing which further accentuates his frame. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Henk is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Henk was born with his father's beautiful face. His parents enrolled him in a Barbarian school at a young age so that he could practice his arcane talents. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Persistence, Gifted. Bonds: Attractive, Family. Occupation: Brewer

Voice: Forgets to breathe while speaking

Attributes [hide]

Henk Compton, Male Half-Orc Barbarian 2
Medium (5'5") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)12 (+1) 13 (+1)6 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1100 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Baern Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fighting clothing, which leaves very little to the imagination. He has no hair. His green eyes are passionate and lively.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: A powerful brothel owner made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Baern fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Half-Orc compassion; and a strong sense of loyalty to half-orc people

Ideals: Fighting, Passionate. Flaws: Ugly, Racist. Bonds: Mentor. Occupation: Navigator

Voice: Eastern European accent

Attributes [hide]

Baern Lutgehr, Male Dwarf Monk 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 130 gp. 1 Breastplate.


Social Check DCs


Oolah Southey, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman wears a black tunic with brown highlights, and long blue pants that bunch up around her shoes and is in decent physical shape. Her auburn hair, when down, is lengthy. She tend to wears goggles to shield her eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She got into the Mortician business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She is searching for what she claims is her rightful reward.

Motivation: She has a rivalry with the Church that dominates her actions; and she'd like to take her coworkers down a peg

Ideals: Optimist. Flaws: Forgetful. Bonds: Job, Adventurer, Religious. Occupation: Mortician

Voice: Tuts and clicks tongue

Attributes [hide]

Oolah Southey, Female Half-Orc Barbarian 2
Medium (4'10") Half-Orc, Lawful Good (CR 2)
Armor Class 13
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)10 (+0) 11 (+0)9 (-1)
Skills Insight +2, Stealth +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 7000 cp. 1 Disguise kit.


Social Check DCs


Fargrim Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his longbow, he is not a threatening figure. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He got into the Map Maker business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the south, certain he would find work there.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and he is unsatisfied with his job

Ideals: Passionate. Bonds: Immigrant, Job. Occupation: Map Maker

Voice: Farmer accent

Attributes [hide]

Fargrim Strakeln, Male Dwarf Rogue 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)12 (+1) 8 (-1)9 (-1)
Skills Insight +1, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 240 gp. Tourmaline (40 gp). Moonstone (20 gp).


Social Check DCs

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