Mara Connors, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a simple violet robe with pastel stripes complete with hood. Her black hair is knotted and matted. Her violet eyes peer out from beneath her Stetson violet hat.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born to loving parents in a slum to the south. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. After a long history of fighting, Mara and her spouse have recently divorced.
Motivation: A deep hatred of dire rats; and she's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Enemies, Poor, Family. Occupation: Unemployed
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 20 pp.
Jasmine Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has no hair. Her thin eyebrows rest above her beady blue eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Cursed with lycanthropy at a very young age, Jasmine has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of giants; and several ex partners dislike her way of doing things and want revenge
Ideals: Justice, Gifted. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Barrister
Voice: Switch between two voices
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp. 1 Superior lock.
Bucklal Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a red and brown handkerchief worn on his left side. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. He has a tattooed face.
Personality: A skeptical and narcissistic man, Bucklal's first love is himself. His second love is also himself. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born into a rich family. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.
Motivation: He feels the way he acts is they only way to get by in the world; and to be a priest again
Ideals: Impeccable, Logical, Gifted. Bonds: Rich, Job. Occupation: Architect
Voice: Spits and sputters
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 16 (+3) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 120 gp. 1 Masterwork Musical instrument.
Duvamil Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She wears professional attire. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a clover on it. She has red hair. She wears large thick round spectacles.
Personality: Duvamil speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a great chef.
History: She was raised in a white middle class family as the only child. After coming to the age of reason, Duvamil took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has never given up on her writing dream.
Motivation: She is content; and nothing but the best is good enough for her
Ideals: Impeccable, Gifted, Artistic. Flaws: Mundane. Bonds: Attractive. Occupation: Dyer
Voice: Speaks in third person
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 150 gp.
Gillyd Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She sports a flattop hair cut. Her violet eyes lackadaisically let the world flow into them.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Gillyd was born in the south. At a young age she loved to build and create. A few years later when the west was not economically sound they moved to her current location. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: She feels threatened by others; and she seems to be bored by most things
Ideals: Persistence. Flaws: Secretive, Shy. Bonds: Immigrant. Occupation: Cartwright
Voice: Slurs words
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 500 sp. Amethyst (140 gp).
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