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NPC Generator

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Advanced [show]


Shava Azzo, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She sports golden long hair. She has several tiny amethyst earrings on each ear.

Personality: She is extraordinarily eccentric. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Map Maker arts, while her father instructed her in etiquette, music and courtly manner. She moved from fad to fad and when she turned 15 she discovered dancing. She became a Map Maker soon after.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Gifted, Artistic. Flaws: Insane. Bonds: Rich, Job. Occupation: Map Maker

Voice: Draws out vowels

Attributes [hide]

Shava Azzo, Female Half-Elf Adept 1
Medium (5'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)16 (+3) 8 (-1)14 (+2)
Skills Perception +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Draconic, Gnoll, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Bethrynna Conway, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears professional attire. Her blonde hair is still thick. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She never wears the same outfit twice, unless she absolutely has to.

History: She got into the Brewer business at a young age. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She tends to her Brewer job now, and dutifully fulfills any obligations she has.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Disciplined, Artistic. Bonds: Attractive, Job, Criminal record. Occupation: Brewer

Voice: Speaks through clenched teeth

Attributes [hide]

Bethrynna Conway, Female Half-Elf Fighter 2
Medium (4'8") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)15 (+2) 15 (+2)16 (+3)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Terran, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 9000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cloak Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her gray fur is slicked back into a classic pompadour. She has a tattooed face.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. As long as the job gets done she does not care how it got done.

History: The child of a Doctor, who enjoyed hunting, Cloak was taken on many hunting expeditions. Her parents enrolled her in a Bard school at a young age so that she could practice her necromantic talents. She moves from town to town, unable to find a place to settle.

Motivation: She wants to meet her childhood hero; and she wants to meet her childhood hero

Ideals: Philantrophist, Professionalism, Gifted. Bonds: Immigrant, Nature. Occupation: Marshal

Voice: American accent

Attributes [hide]

Cloak Buttons, Female Tabaxi Bard 1
Medium (5'9") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)12 (+1) 13 (+1)17 (+3)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 200 sp.


Social Check DCs


Emmeline Fawcett, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a grey cloak and cross-gartered green stockings. She has moderate length red hair. This brown eyed southerner is not easily forgotten.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Emmeline hails from a village terrorized by goblins. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Miner, but doesn't like to broadcast it.

Motivation: Further expansion of business; and a deep hatred of goblins

Ideals: Athletic. Flaws: Sensitive. Bonds: Enemies, Job, Criminal record. Occupation: Mayor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Emmeline Fawcett, Female Human Fighter 1
Medium (4'9") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 14 (+2)8 (-1)
Skills Athletics +3, Deception +1
Senses Passive Perception 12
Languages Common, Draconic, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp. White pearl (150 gp).


Social Check DCs


Gerald Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears skinny pants and wears a yellow and grey robe with the hood down. He has no hair. His face is scarred and worn.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a criminal king-pin and mafia family Gerald was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gerald decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He's repulsed by the PC; and he is a bit of a kleptomaniac

Flaws: Ugly, PTSD, Antagonistic. Bonds: Religious, Criminal record. Occupation: Baker

Voice: Russian accent

Attributes [hide]

Gerald Blum, Male Half-Elf Sorcerer 2
Medium (5'5") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)17 (+3) 9 (-1)10 (+0)
Skills Insight +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Elven, Giant, Druidic, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 900 sp. 2 Thunderstones.


Social Check DCs

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