Bilbron Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is physically well-built. With bright chestnut hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He likes to make people angry or surprised. He has a small toy that he constantly fidgets with.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and he has passion for adventuring and risk
Flaws: Ugly, Antagonistic, Addict. Bonds: Slave, Adventurer, Job. Occupation: Shepherd
Voice: Dutch accent
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1000 cp.
Lance Emsworth, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a grey tunic with violet highlights, and long blue pants that bunch up around his shoes. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His violet eyes dart from person to person.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a criminal king-pin and mafia family Lance was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Lance decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: Wishes to resurrect an old love; and he has comitted a past crime that haunts him to this day
Ideals: Disciplined. Flaws: Fearful. Bonds: Criminal record, In love. Occupation: Fortune-teller
Voice: Indian accent
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 120 gp.
Menny Garrick, Female Gnome [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her brown hair is unkempt and raggedy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: This woman loves poetry and to teach people poetry more than just about anything. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: A powerful brothel owner made her what she is. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has never given up on her poetry dream.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Poor, Mentor, Religious. Occupation: Banker
Voice: Sore throat, cough
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 18000 sp. 1 Minor magic item.
Morana Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: 4'2" and lanky with angular features, she is an attractive figure. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has shaved her head bald. Her brown unseeing eyes seem to look past you.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Energy wise she seems alert and responsive.
History: She is the product a well kept family trust fund and as such has never really known need. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Professionalism. Flaws: Disease, Emotional, Antagonistic. Bonds: Rich, Attractive. Occupation: Butcher
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 22 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Pirithin Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a simple white robe with green stripes complete with hood. His hair is red and curly. His amber eyes dart from person to person.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To pay off his debts; and to share knowledge with the world
Ideals: Artistic, Logical. Flaws: Disease, PTSD. Bonds: Debt. Occupation: Tailor
Voice: Sleepy voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
