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Advanced [show]


Mary Washington, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she dresses in grey turtlenecks beneath a tan coat with white slacks, and is pretty ugly. She sports a flattop hair cut. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Mary lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She used her abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and find a way to reverse the transformation of her brother

Flaws: Ugly, Disease, Antagonistic. Bonds: Family, Criminal record. Occupation: Fortune-teller

Voice: Speaks with a cold

Attributes [hide]

Mary Washington, Female Human Warlock 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 12 (+1)18 (+4)
Skills Performance +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 30 gp.


Social Check DCs


Frederick Kinsley, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid.

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Rich, Has a crush. Occupation: Bellfounder

Voice: Mousy voice

Attributes [hide]

Frederick Kinsley, Male Human Bard 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)16 (+3) 12 (+1)13 (+1)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Druidic, Infernal, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: Just what you see.


Social Check DCs


Kiirith Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'7". He wears an entirely green suit with blue socks and a vest with buckled shoes, and his gloved hand is found clutching a axe. His crest, while still mostly silver, has prominent grey streaks. His gold eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Kiirith would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Kiirith grew up listening to his father's many stories. After coming to the age of reason, Kiirith took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: To pay off his debts; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Military, Adventurer, Rich, Debt. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Kiirith Raghthroknaar, Male Dragonborn Ranger 3
Medium (6'7") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 14 (+2)12 (+1) 17 (+3)17 (+3)
Skills Medicine +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Odorr Blyth, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears very tight pants and wife beaters, though occasionally he sports a black coat. With bright red hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Odorr enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the west to a Beggar, Odorr learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. Recently the stress of being a Beggar has made it difficult for him to sleep.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult.

Ideals: Athletic, Optimist. Flaws: Insomniac, Hedonist. Bonds: Job. Occupation: Beggar

Voice: German accent

Attributes [hide]

Odorr Blyth, Male Half-Orc Ranger 2
Medium (6'7") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 16 (+3)12 (+1)
Skills Insight +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc, Abyssal, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 320 gp.


Social Check DCs


Ida Hill, Female Half-Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing a tight violet one piece outfit complete with pants, hood, and a cape. Her blonde hair is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. A true patriot, Ida would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Over the years she perfected her riding and shooting skills. She tends to her Fortune-teller job now, and dutifully fulfills any obligations she has.

Motivation: To be a Spice Merchant again; and sabotage a competitor

Ideals: Athletic, Gifted. Bonds: Job, Military, Nature. Occupation: Fortune-teller

Voice: Sounds elderly

Attributes [hide]

Ida Hill, Female Half-Elf Warlock 4
Medium (5'0") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)13 (+1) 17 (+3)13 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 200 gp.


Social Check DCs

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