Dariff Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze. She wears a colorful flower in her red hair. Her fierce hazel eyes like to dwell on things.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Brewer arts, while her mother instructed her in etiquette, music and courtly manner. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She then took over the family business and is one of the better Brewer for hire.
Motivation: She has money and likes to spend it; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Rich, Attractive, Adventurer, Job. Occupation: Brewer
Voice: Soft and mumbly
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Everard York, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is renowned for his bright grey suits and hats. He wears his hair in dreadlocks. His ears are large.
Personality: Cocky and sure of himself, he believes he is the best Unemployed born in the past three hundred years. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his father and his sister before him, after school he went straight into learning to become a Unemployed. He has worked as a Unemployed like his father before him.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and to end his boredom
Ideals: Athletic, Impeccable. Flaws: Ugly, Mundane. Bonds: Job, Enemies. Occupation: Unemployed
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 100 gp. 1 Banded mail.
Nikki Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she wears white leather gloves, a white jacket, and tight pants. She wears a colorful flower in her golden hair. She wears a mask on her face.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She has chosen to use the inheritance that was left to her frivolously. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is greedy.
Ideals: Opinionated. Flaws: Disease, Insomniac. Bonds: Attractive, Rich. Occupation: Bather
Voice: Scratchy, weak
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 30 gp.
Agnes Lancaster, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed lance, just in case. She keeps her white hair in a pixie cut. She is baby faced.
Personality: She is mildly Human supremacist, though she does not identify as such. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Agnes was born the youngest of three triplets. Through the years after Agnes was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Agnes's mother didn't care for her much, and the feeling was mutual. She has since lost track of the people in her past.
Motivation: To unite with her sister.
Flaws: Racist, Antagonistic. Bonds: Attractive, Job, Family. Occupation: Gardener
Voice: Mousy voice
Attributes [hide]
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 300 sp.
Balam Frailty, Male Tiefling [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is lengthy and is close to two feet long. His silver eyes are passionate and lively.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Balam took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter
Flaws: Ugly, Fearful, Disease. Bonds: Nature, Family. Occupation: Interpreter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 150 gp.
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