Aura In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes., and carries shields. She wears her cinnamon fur up. Her blue eyes are slightly larger than normal.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Around other people she will do her best to conceal her emotions and appear jolly.
History: Sold as a small child to a wizard, Aura was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is wracked by social anxiety
Ideals: Fighting, Opinionated. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Bellfounder
Voice: Eastern European accent
Attributes [hide]
Medium (4'9") Tabaxi, True Neutral (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp.
Five Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and is generally well dressed albeit a few years behind the times. She has styled her white fur well, parting it to the right. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is almost excessively polite to everyone, even when angry. She enjoys reading and quiet.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When Five reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Logical. Flaws: Shy, Disease. Bonds: Attractive, Military. Occupation: Tanner
Voice: Nasally tone
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4
Possessions: 3100 sp.
Shivering Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a pastel shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them, and sports empty pouches on her belt. She has red fur. She tend to wears goggles to shield her eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now owns her own business.
Motivation: Wants to raise her children well; and further expansion of business
Ideals: Philantrophist, Joker. Bonds: Mentor, Job, Family. Occupation: Carpenter
Voice: Excited and jittery
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
Dara Markum, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with yellow lining and desert motifs. Her attire stands in sharp contrast to her quarterstaff, which is beautifully polished and possesses an ornate carving of a butterfly on it. She wears a wide-brimmed hat to hide her balding. Her face is covered beneath a completely black helmet.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was always a brilliant, if unscrupulous mind. She found a children's book about a Half-Elf Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She used her abilities to travel the world and help people.
Motivation: She has passion for adventuring and risk.
Ideals: Philantrophist, Logical. Flaws: Insane. Bonds: Adventurer. Occupation: Servant
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 330 gp. 1 Masterwork Common Ranged Weapon.
Engong Nash, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears many layers of old clothing at all times. Her golden hair is wavy and long. She wears an eyepatch.
Personality: Overbrimming with self-confidence, Engong isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Engong was born in the north. At a young age she loved to build and create. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.
Motivation: She feels the way she acts is they only way to get by in the world; and she'd like to take her coworkers down a peg
Ideals: Impeccable, Entrepeneur, Persistence. Flaws: Ugly. Bonds: Poor, Job. Occupation: Sailor
Voice: Jamaican accent
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
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