Kerkad Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears black trousers with blue and black striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. His white crest has been sun bleached extensively. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He loves telling others what to do and how they should feel about things. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kerkad is combative with any and all who dare try his patience in the slightest.
History: He was born a particularly ugly child, much to the horror of his parents. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Seeks redemption; and to reunite with his absent father
Ideals: Opinionated, Justice. Flaws: Ugly. Bonds: Family, Criminal record. Occupation: Dilettante
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Theodoric Wellington, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a well pressed and immaculate suit (or dress). His brown hair is kept up in a ponytail inside a top hat. His face is scarred and worn.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born a particularly ugly child, much to the horror of his parents. When Theodoric reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Someone believes him a fraud.
Flaws: Ugly, Shy. Bonds: Immigrant, Enemies, Military. Occupation: Apothecary
Voice: Old Prospector
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 90 gp.
Eldon Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His auburn hair is cut short. His face is covered beneath a completely black helmet.
Personality: Prone to second guessing himself, he comes off as nervous. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Eldon lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. He has since lost track of the people in his past.
Motivation: Marry his sister to traveling adventurers; and to unite with his sister
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Family. Occupation: Unemployed
Voice: Voice breaks
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Gnome, Draconic, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp. Amber (60 gp). 1 Chain shirt.
Gargax Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'8". He sports green clothing, slightly heavier than average wear, and his gloved hand is found clutching a longsword. His crest is short and green. He wears an eyepatch.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with finding treasure.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and he's repulsed by the pc
Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Stableman
Voice: Spits words with contempt
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 70 gp. White pearl (140 gp).
Trail In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her attire stands in sharp contrast to her sai, which is beautifully polished and possesses an ornate carving of a skull on it. Her yellow fur is still thick. Her ears are large.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Flattery will make her almost putty in your hands.
History: She was born in the south. A gifted student she started as a Sellsword, but she got bored and became a Assassin. She's also a talented Sellsword, but doesn't like to broadcast it.
Motivation: Retire the richest woman in the south; and she is unsatisfied with her job
Ideals: Joker, Entrepeneur. Flaws: Ugly, Selfish. Bonds: Immigrant, Job. Occupation: Assassin
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 38 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 16 (+3) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Undercommon, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp. 1 Chain shirt.
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