Srorthen Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. He carries with him a set of swords, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He keeps his long scarlet crest kept up in a rat tail. He is baby faced.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born the only child of a wealthy merchant. His parents enrolled him in a Rogue school at a young age so that he could practice his divine talents. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and retire the richest man in the north
Ideals: Fighting, Gifted, Philantrophist, Entrepeneur. Flaws: Insomniac. Occupation: Miner
Voice: Squeaky
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Goblin, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1100 sp. 1 Masterwork Heavy wooden shield.
Joser Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears an entirely red suit with yellow socks and a vest with buckled shoes. He keeps his chestnut hair in a pixie cut. His eyes are amber and he is always smoking a pipe.
Personality: He is overprotective of those who hire his services. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Joser was born in the east. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Philantrophist, Persistence. Bonds: Attractive, Guardian, Rich. Occupation: Tailor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 160 gp. Moss agate (5 gp).
Crampernap Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears blue painted combat armor at almost all times. His hair is silver, silky, and of moderate length. His eyes are likewise brown. His teeth are white and perfect.
Personality: Confrontational and typically high on some drug or another. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: He has money and likes to spend it; and find a way to reverse the transformation of his sister
Ideals: Philantrophist. Flaws: Addict. Bonds: Poor, Attractive. Occupation: Carter
Voice: Hollow voice
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 370 gp. 1 Climber’s kit.
Elegant Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged woman is dressed in a clean pastel cloak covering her clean studded leather, and a wedding ring on her left hand. Her beige fur is smooth and relatively long. Her blue eyes peer out from beneath her small pastel hat.
Personality: Stoic and calm, she prefers to meditate than take action. Elegant is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Elegant was born with her father's beautiful face. Cursed with a spirit at a very young age, Elegant has worked very hard to control her curse. By chance she met her sister recently and the two have been together since.
Motivation: An old rival family wants her found; and to reunite with her absent father
Ideals: Disciplined. Flaws: Disease. Bonds: In love, Family, Attractive. Occupation: Dilettante
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 90 gp.
Flame In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a pastel coat over a white low-cut shirt, and a deerstalker hat upon her head. Her beige fur is drawn into a tight pony tail with a rose scrunchie. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She is obsessed with a lost civilization.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has dedicated herself to building a better kind of golem.
Motivation: She is terrified, and will act out of fear; and a deep hatred of dire rats
Ideals: Fighting. Flaws: Fearful. Bonds: Enemies, Adventurer, Rich. Occupation: Apothecary
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 100 gp. Amethyst (120 gp).
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