Vicky Clapham, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has no hair. Her eyes are brown and she is always smoking a pipe.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born the only child of a wealthy merchant. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove her worth to the world.
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Antagonistic, Impulsive. Occupation: Spice Merchant
Voice: Irish accent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Terran, Goblin, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10 pp. Jasper (50 gp).
Cloak Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on her belt. She has moderate length lavender fur. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Cloak was born the youngest of three triplets. From her teen years she was always beautiful and desirable, so people have always doted on her. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To reunite with her absent mother.
Flaws: Shy, Antagonistic. Bonds: Poor, Family, Attractive. Occupation: Fletcher
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 sp. 1 Backpack.
Rolen Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He is portly but not overly obese. He has a chestnut handlebar mustache and slicked back chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He enjoys reading and quiet.
History: His mother raised him in a mountain cabin. His father was a soldier and died while he was still young. Rolen was left his father's suit of armor and trained in its use and care. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Logical. Flaws: Sensitive. Bonds: Attractive, Nature, Military. Occupation: Cartwright
Voice: Spanish accent
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 90 gp.
Oppah Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear tan clothing when she does not wear armor. She sports black long hair. Her face is scarred and worn.
Personality: While she acts the brute, she is far gentler than she would appear. Energy wise she seems alert and responsive.
History: From birth she was tutored by a cruel and relentless mentor. Like her father and her brother before her, after school she went straight into learning to become a Stylist. She ran away from her former home and has been making her living as a Stylist for the past few years.
Motivation: She is unsatisfied with her job; and balancing her hectic life and new stylist responsibilities is difficult
Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Stylist
Voice: Cold and demanding tone
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 280 gp.
Olunt Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is well dressed, constantly wearing a brown suit, grey shirt, and pastel tie. He wears a top hat to cover his moderate length silver hair. He has gray eyes and a brown hat with a grey feather.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the west his family was never financially stable. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Poor, Criminal record. Occupation: Engraver
Voice: Posh accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 17 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Ignan, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp).
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