Dworic Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man is dressed in a clean grey cloak covering his clean studded leather. He keeps his long auburn hair kept up in a rat tail. His face is covered beneath a completely black helmet.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not trust anyone and sleeps with one eye open.
History: A powerful brothel owner made him what he is. His childhood dream was to be a Guard, but he was a colossal failure. He struck the Locksmith job and began his own company from there.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Disciplined. Flaws: Insomniac. Bonds: Poor, Mentor, Job. Occupation: Locksmith
Voice: Scratchy, weak
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1300 sp. 1 Chain shirt.
Valafar Doom, Male Tiefling [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he wears a lot of dark rich colors, with gold accents. He wears a colorful flower in his black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He believes the world needs to unite to get rid of goblins once and for all.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father was very strict, and drilled into him lessons on being the perfect gentleman. Days after completing his studies, news broke out that his hometown was attacked by goblins. Valafar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: A deep hatred of goblins.
Ideals: Impeccable. Flaws: Depressed. Bonds: Attractive, Enemies, Immigrant. Occupation: Fletcher
Voice: Timid voice
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 310 gp.
Korfel Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is smooth and relatively long. His eyes are a pleasant violet.
Personality: Eccentric and domineering, Korfel will drive conversation. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Extrovert, Fighting. Bonds: Attractive, Adventurer, Slave. Occupation: Ploughman
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 20 gp.
Halimath Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has relatively light skin and is very physically imposing due to his abundance of muscles. His blonde hair is drawn into a tight pony tail with a skull scrunchie. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is fixated on the number 5. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. In his 15th year, his parents were killed by a goblins raid, leaving Halimath alone in the world. After a stint in an orphanage, he was adopted. He is untrained/undisciplined, which makes him dangerous.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur. Flaws: Insane, Impulsive. Bonds: Religious, Enemies. Occupation: Ruler
Voice: Stutters
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Gnoll, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 150 gp.
Yurgunn Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her blonde hair is still thick. Her eyes are likewise blue.
Personality: Abrasive and pushy, she has a hard time making friends. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Born in a small village she learned the ways of the warrior from her mother. Her mother was very strict, and drilled into her lessons on being the perfect lady. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Yurgunn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world
Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Attractive. Occupation: Butcher
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 19 (+4) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 400 sp.
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