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Adran Iranapha, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has silver hair. He has a dull look in his green eyes.

Personality: Adran is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends; and to clean up the streets

Ideals: Extrovert. Bonds: Adventurer, Slave, Immigrant, Guardian. Occupation: Masseuse

Voice: Hard of hearing, loud

Attributes [hide]

Adran Iranapha, Male Elf Expert 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)10 (+0) 16 (+3)11 (+0)
Skills History +2, Performance +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Banded agate (4 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oskar Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears silk and lounges about seductively. He is tall, broad shouldered and powerfully built. His black hair is lengthy. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Oskar wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Optimist, Fighting. Flaws: Addict. Bonds: Attractive. Occupation: Seamstress

Voice: Forgets to breathe while speaking

Attributes [hide]

Oskar Bloodkith, Male Dwarf Fighter 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)11 (+0) 14 (+2)9 (-1)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4

Possessions: 110 gp. Golden pearl (150 gp).


Social Check DCs


Dagger In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a pastel shirt with thin green vertical stripes and brown pants. He has done his best to style his red fur to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irascible and easily irritated. He is used to getting what he wants. In part because he is a meticulous planner.

History: Dagger lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their son. He worked as a Blacksmith, and he later adopted a second son.

Motivation: Wants to raise his children well; and he's repulsed by the pc

Ideals: Professionalism, Fighting. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Blacksmith

Voice: Spits and sputters

Attributes [hide]

Dagger In the Wind, Male Tabaxi Commoner 1
Medium (6'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)12 (+1) 16 (+3)11 (+0)
Skills Intimidation +2, Stealth +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp.


Social Check DCs


Dagnal Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'0". She wears just a grey suit, and her gloved hand is found clutching a monstrous two handed axe. She sports a flattop hair cut. She has several tiny amber earrings on each ear.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born in a small forest village. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was granted psionic powers by her dying sister.

Motivation: She has money and likes to spend it.

Ideals: Gifted, Opinionated. Flaws: PTSD. Bonds: Rich, Nature. Occupation: Shipwright

Voice: Gruff and masculine

Attributes [hide]

Dagnal Strakeln, Female Dwarf Aristocrat 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)14 (+2) 13 (+1)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Ortegar TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is generally well dressed albeit a few years behind the times. He has a long golden beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Ortegar reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted divine powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Farmer

Voice: Squeaky

Attributes [hide]

Ortegar TellPenny, Male Halfling Ranger 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)13 (+1) 10 (+0)11 (+0)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 120 gp. Golden pearl (100 gp).


Social Check DCs

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