Cecily Sydney, Female Human [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. With bright white hair. Her gray unseeing eyes seem to look past you.
Personality: She is overprotective of those who hire her services. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Cecily was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Cecily's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To clean up the streets; and she's repulsed by the pc
Flaws: Disease, Antagonistic. Bonds: Guardian, Immigrant. Occupation: Butcher
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 60 gp.
Tûmûg Spaulding, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a white armored body suit, with a simple tan line shooting up and back down. His hair, while still mostly white, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: A rival would like him out of the picture; and to unite with his brother
Flaws: Disease. Bonds: Criminal record, Religious, Family. Occupation: Carter
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 18 (+4) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Meena Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She usually wears her blue robe and has her hammer always slung over her shoulder. She is an epitome of beauty. She wears a colorful flower in her golden hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is happy with her job as a Barber. She turns her eye from what people do, preferring to live and let live. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She then took over the family business and is one of the better Barber for hire.
Motivation: Balancing her hectic life and new Barber responsibilities is difficult.
Ideals: Extrovert. Flaws: Insane. Bonds: Attractive, Job, Religious. Occupation: Barber
Voice: Sounds elderly
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp. Amethyst (90 gp).
Gesrethe Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a faded coat and loose pants complete with deerstalker hat. Her crest, while still mostly blue, has prominent grey streaks. Her face is scarred and worn.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born in a small mountains village. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Architect work with an outfit from a few towns over. Architect work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Nature, Job. Occupation: Architect
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
Baradad Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and is generally shirtless and showing off his tattooed chest. His crest is rusty and very short. His eyes are likewise red. His teeth are white and perfect.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: A powerful wizard made him what he is. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in glaive use. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Baradad fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Many illithids want him driven away; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Opinionated, Fighting. Bonds: Attractive, Enemies, Mentor. Occupation: Dyer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 90 pp. 1 Masterwork Common Melee.
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