Vanuath Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears tattered old clothes. His white hair is knotted and matted. He has a dull look in his violet eyes.
Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Bather mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Sabotage a competitor.
Flaws: Ugly, Disease. Bonds: Job, In love. Occupation: Dyer
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Aquan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 1900 sp. 1 Masterwork Common Melee.
Egelina Leighton, Female Human [Permalink]
Personal [hide]
Description: Standing 4'7", this woman is well dressed, constantly wearing a brown suit, grey shirt, and violet tie. Her head has been shaved. Her eyes, though not visible through her cowl, are gray.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. As long as the job gets done she does not care how it got done.
History: She was born on a small isolated farm. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Stableman work with an outfit from a few towns over. Stableman work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 12 years.
Motivation: Balancing her hectic life and new Stableman responsibilities is difficult; and she'd like to take her coworkers down a peg
Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Nature, Job. Occupation: Stableman
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 500 sp.
Elizabeth Durkin, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is wearing colorful clothing, dressed as a Servant. Her white hair is greasy and uncared for. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born to a pair of adventurers, Elizabeth grew up listening to her father's many stories. She was an athlete and attended two major summer competitions. She never won. She has dedicated herself to building a better trade route.
Motivation: She has comitted a past crime that haunts her to this day; and a need for knowledge about a nearby landmark
Ideals: Persistence, Athletic. Flaws: Ugly, Addict. Bonds: Criminal record, Adventurer. Occupation: Servant
Voice: Russian accent
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Ignan, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. Black velvet mask with numerous citrines (60 gp).
Traki Kane, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He likes to wear violet tank tops with white pants. With bright brown hair and a scraggly beard. His green eyes have a joyful gleam in them most of the time.
Personality: He snorts whenever he laughs or is feeling confident. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He inherited the family business which he has now maintained for 6 years.
Motivation: A rival would like him out of the picture; and further expansion of business
Ideals: Philantrophist. Bonds: Nature, Job, Criminal record. Occupation: Barrister
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Sylvan, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Jasper (50 gp).
Ranala Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'5". She typically wears blue cloth garments or leather armor. Her chestnut hair is well kept. Her otherwise smooth face is marked with small tiny scars.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Ranala hails from a village terrorized by gnolls. She moved out east to avoid the crime she committed. She has achieved small success as a Carter.
Motivation: To unite with her sister; and she is unsatisfied with her job
Flaws: Shy. Bonds: Enemies, Criminal record, Job, Family. Occupation: Carter
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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