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NPC Generator

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Jacoba Remington, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She keeps her blonde hair in a pixie cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was raised in a plains tribe. She has chosen to use the inheritance that was left to her frivolously. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She feels the way she acts is they only way to get by in the world; and she seems to be bored by most things

Ideals: Disciplined, Opinionated, Impeccable. Flaws: Mundane. Bonds: Rich, Nature. Occupation: Carpenter

Voice: Soft and mumbly

Attributes [hide]

Jacoba Remington, Female Human Paladin 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 14 (+2)17 (+3)
Skills Deception +5, Insight +4
Senses Passive Perception 12
Languages Common, Terran, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp).


Social Check DCs


Margery Conway, Female Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is white and curly. Her eyes are a pleasant violet.

Personality: Margery wants to be seen as a stoic, levelheaded, noble Fighter, so she tries to act the part. She does a good job, for the most part... Animals are drawn to her, and she is able to talk to them.

History: The child of a Shoemaker, who enjoyed hunting, Margery was taken on many hunting expeditions. After coming to the age of reason, Margery took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Revenge; and a deep hatred of orcs

Ideals: Disciplined, Gifted. Flaws: Secretive. Bonds: Nature, Enemies. Occupation: Courier

Voice: Rolls R's

Attributes [hide]

Margery Conway, Female Human Fighter 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)13 (+1) 13 (+1)16 (+3)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 800 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Karash Hadlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and he perpetually has his flail ready. His chestnut hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a great chef.

History: Born in the north his family was never financially stable. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: To unite with his brother; and regain custody of his daughter

Ideals: Fighting, Gifted. Flaws: Insomniac, Sensitive. Bonds: Poor, Family. Occupation: Blacksmith

Voice: Draws out vowels

Attributes [hide]

Karash Hadlee, Male Half-Orc Druid 1
Medium (6'0") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 12 (+1)8 (-1) 16 (+3)11 (+0)
Skills Athletics +7, Nature +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 1d4+5, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 80 gp. 1 Good lock.


Social Check DCs


Stacee Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who wears a well pressed and immaculate suit (or dress), she is not a threatening figure. She has shaved her head bald. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Stacee is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born in the east, but her parents moved at a very young age to the north. She dropped out of school before completing her studies. She left for the east, certain she would find work there.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Sensitive. Bonds: Attractive, Family, Immigrant. Occupation: Jeweler

Voice: Russian accent

Attributes [hide]

Stacee Wiseacre, Female Halfling Cleric 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 17 (+3)9 (-1)
Skills Athletics +3, History +3
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 1 Superior lock.


Social Check DCs


Five Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears baggy brown pantaloons and a blue scarf. Her attire stands in sharp contrast to her sickle, which is beautifully polished and possesses an ornate carving of a clover on it. Her yellow fur is greasy and uncared for. She wears round tiny glasses practically rammed into her face.

Personality: Confrontational and typically high on some drug or another. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She loathes her own lifestyle; and to prove her worth to the world

Flaws: Ugly, Addict, Impulsive, Depressed. Bonds: Poor. Occupation: Herbalist

Voice: Prounounces S like Z

Attributes [hide]

Five Hummingbird, Female Tabaxi Monk 2
Medium (6'4") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)11 (+0) 10 (+0)18 (+4)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 310 gp.


Social Check DCs

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