Nirgel Blame, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'9" and wears long strands of aquamarine and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His left leg appears badly burned and disfigured. His chestnut hair is slicked back into a classic pompadour. His eyes are silver and catlike.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has all his life been fascinated with dancing.
History: Born to a pair of adventurers, Nirgel grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends.
Ideals: Philantrophist, Artistic. Bonds: Rich, Adventurer. Occupation: Map Maker
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp.
Oda Offund, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses in collared shirts and wears a proper scarf over her head. Her hair is always cut to a buzz. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: Stoic and calm, she prefers to meditate than take action. She is obsessed with finding treasure.
History: The child of a Blacksmith, who enjoyed hunting, Oda was taken on many hunting expeditions. Oda liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality
Ideals: Disciplined. Bonds: Immigrant, Attractive, Adventurer, Nature. Occupation: Banker
Voice: Dutch accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 3000 cp.
Buvvie Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: A 3'0" northern woman, she is constantly adorned with expensive silk clothing, often dyed in bright blue and yellow, and wears rings and necklaces with large, colorful gems. Her chestnut hair is drawn into a tight pony tail with a skull scrunchie. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is extraordinarily eccentric. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Buvvie was born in the north. At a young age she loved to build and create. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Buvvie fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is greedy; and money/treasure
Ideals: Fighting, Persistence. Flaws: Insane. Bonds: Rich, Attractive, Nature. Occupation: Assassin
Voice: Sensual and smooth
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 17000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Olrok Brandon, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has a long golden beard with little hanging trinkets. His blue eyes have a joyful gleam in them most of the time.
Personality: Olrok is depressed about a lot of things. He tends to be a nihilist. He is lazy, self-centered, vain, and jealous.
History: Born to a Marshal, his father struggled to pay the bills. He worked as a nervous Guard and found it very stressful. He inherited the family business which he has now maintained for 11 years.
Motivation: Balancing his hectic life and new Guard responsibilities is difficult.
Flaws: Depressed, Selfish. Bonds: Immigrant, Poor, Job. Occupation: Guard
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Azza Creed, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she likes to wear ponchos typically of a light black in addition to tight pants. Her dark red hair, when down, is lengthy. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Azza is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Through the years after Azza was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Azza's father didn't care for her much, and the feeling was mutual. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She is content; and to settle down with her crush
Ideals: Extrovert. Flaws: Antagonistic, Mundane. Bonds: Religious, Has a crush. Occupation: Banker
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. 1 Half-Plate. 1 Masterwork studded leather.
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Their contribution stands as a beacon of hope for all adventurers!
