Daar Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears skinny pants and wears a green and grey robe with the hood down. Her crest is brass, silky, and of moderate length. Her gold unseeing eyes seem to look past you.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the north, certain she would find work there.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Immigrant, Religious. Occupation: Butcher
Voice: Irish accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Ignan, Gnoll, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Gold and topaz bottle stopper cork (300 gp). Solid gold idol (600 gp). 1 Minor magic item.
Creega Bristol, Female Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 5'6" and is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is greying and her face has many wrinkles. This amber eyed easterner is not easily forgotten.
Personality: She likes to make people angry or surprised. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Creega was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Creega's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She seems to be bored by most things; and she is content
Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Attractive, Nature. Occupation: Locksmith
Voice: Can't modulate volume
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Gnome, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 280 gp.
Gale In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a lot of dark rich colors, with gold accents. His long brown fur is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a Body Guard first and foremost. He believes firmly that knowledge should be universal. He is lazy, self-centered, vain, and jealous.
History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Body Guard like his mother before him.
Motivation: He is unsatisfied with his job; and expand his business
Flaws: Selfish, Disease. Bonds: Attractive, Job, Poor. Occupation: Body Guard
Voice: High pitched and raspy
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: Just what you see.
Beiro Amakiir, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a blue and black robe with the hood down. His hair is short and brown. His eyes are violet.
Personality: A skeptical and narcissistic man, Beiro's first love is himself. His second love is also himself. He is obsessed with a lost civilization.
History: When he was but 3 years old his parents immigrated from the west. His father was very strict, and drilled into him lessons on being the perfect gentleman. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to work out more often.
Ideals: Athletic, Impeccable, Entrepeneur. Bonds: Adventurer, Immigrant. Occupation: Merchant
Voice: Raspy
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 800 sp.
Nuraval Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is silver and very short. He has a dull look in his hazel eyes.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was very strict, and drilled into him lessons on being the perfect gentleman. Days after completing his studies, news broke out that his hometown was attacked by goblins. Nuraval was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: He doesn't get along with people that don't share his tastes; and he wants revenge against goblins
Ideals: Artistic, Gifted, Impeccable. Bonds: Poor, Enemies. Occupation: Banker
Voice: Slow speaker
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 40 gp. 1 Masterwork Common Melee.
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