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Advanced [show]


Glûk Barclay, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his red hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Glûk is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He believes the world needs to unite to get rid of brigands once and for all.

History: He comes from a rich eastern family. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Bricklayer

Voice: Tuts and clicks tongue

Attributes [hide]

Glûk Barclay, Male Half-Orc Paladin 1
Medium (6'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Orc, Goblin, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Silver chalice with lapis lazuli gems (160 gp).


Social Check DCs


Valanthe Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a yellow costume with the symbols of her god on her torso. Her chestnut hair is drawn into a tight pony tail with a cross scrunchie. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the south to a Mortician, Valanthe learned a great deal about her mother's area of expertise. Her parents enrolled her in a Warrior school at a young age so that she could practice her psionic talents. She was always very intelligent and has formed a secret society of freemasons.

Motivation: A strong sense of loyalty to Gnomish people; and wants to open a new tavern

Ideals: Gifted. Flaws: Secretive, Racist. Bonds: Rich, Job. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Valanthe Meliamne, Female Half-Elf Warrior 4
Medium (5'6") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 16 (+3)13 (+1)
Skills Athletics +3, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Gnome, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item.


Social Check DCs


Panana Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'3". She is wearing colorful clothing, dressed as a Cook. Her chestnut hair is smooth and relatively long. Her eyes are gray and she is always smoking a pipe.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Engraver, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Cook responsibilities is difficult.

Ideals: Justice. Bonds: Attractive, Rich, Job. Occupation: Cook

Voice: Scandinavian accent

Attributes [hide]

Panana Gimlen, Female Gnome Ranger 2
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Auran, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 150 pp. Malachite (14 gp).


Social Check DCs


Sweet In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents, and sports empty pouches on his belt. His yellow fur is braided into rings. His skin is flawless and his copper eyes scan people very quickly.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is lazy, self-centered, vain, and jealous.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Flaws: Antagonistic, Selfish. Bonds: Attractive, Military, Adventurer. Occupation: Beggar

Voice: Low range voice

Attributes [hide]

Sweet In the Morning, Male Tabaxi Expert 1
Medium (6'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp.


Social Check DCs


Seddit Despair, Female Tiefling [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, she is an attractive figure. She wears an entirely black suit with white socks and a vest with buckled shoes. Her chestnut hair is drawn into a tight pony tail with a cross scrunchie. This white eyed easterner is not easily forgotten.

Personality: She is irascible and easily irritated. She pushes her goals aggressively. She is also a coward if confronted.

History: Seddit lived on a farm with her father, near the main road leading to a nearby town. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To unite with her sister; and regain custody of her son

Flaws: Antagonistic, Fearful. Bonds: Attractive, Family. Occupation: Sculptor

Voice: Low rumbling, strings words together

Attributes [hide]

Seddit Despair, Female Tiefling Paladin 2
Medium (6'0") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 130 pp.


Social Check DCs

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