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Advanced [show]


Brakka Royal, Female Half-Orc [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She dresses like a well dressed Crown-heir does. She has a hunchback. Her hair is cut close to her head. Her eyes are brown and beady.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a font of random trivia from the lore and stories she has discovered

History: Sold as a small child to a wizard, Brakka was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her mother and her brother before her, after school she went straight into learning to become a Crown-heir. She now owns her own business.

Motivation: She seems to be bored by most things; and wants to open a new tavern

Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Job, Mentor. Occupation: Crown-heir

Voice: Creaky witch voice

Attributes [hide]

Brakka Royal, Female Half-Orc Adept 2
Medium (5'5") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)6 (-2) 16 (+3)10 (+0)
Skills History +0, Medicine +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 400 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Keyleth Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing a perfectly clean shirt and pair of pants. She has wavy silver hair. She has gray eyes and a blue hat with a tan feather.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Keyleth lived on a farm with her mother, near the main road leading to a nearby town. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now travels the world, in search of power and loot.

Motivation: A deep hatred of illithids; and to unite with her brother

Ideals: Philantrophist. Flaws: Sensitive. Bonds: Attractive, Family, Adventurer, Enemies. Occupation: Architect

Voice: Cold and demanding tone

Attributes [hide]

Keyleth Ilphelkiir, Female Elf Cleric 1
Medium (5'3") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)16 (+3) 14 (+2)12 (+1)
Skills Athletics +4, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Gnoll, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 sp. Brass mug with jade inlays (100 gp). 1 Banded mail.


Social Check DCs


Margery Kensley, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is portly but not overly obese. She sports auburn long hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is calm most of the time but flees social interaction. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Margery was born in the north. At a young age she loved to build and create. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Entrepeneur, Extrovert, Persistence. Flaws: Shy. Bonds: Criminal record. Occupation: Shoemaker

Voice: Old thin voice

Attributes [hide]

Margery Kensley, Female Human Adept 1
Medium (4'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 5000 cp.


Social Check DCs


Resh Sydney, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. His brown hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy, self-centered, vain, and jealous.

History: He was born in the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the south, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep

Ideals: Persistence. Flaws: Insane, Selfish. Bonds: Attractive, Immigrant. Occupation: Mason

Voice: Eastern European accent

Attributes [hide]

Resh Sydney, Male Half-Orc Bard 2
Medium (6'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)9 (-1) 12 (+1)14 (+2)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp.


Social Check DCs


Wobbles Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a worn and beaten armor. He wears his red hair up. He has violet eyes and a tan hat with a blue feather.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is skeptical of what others tell him and is slow to trust.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was granted arcane powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs; and marry his sister to traveling adventurers

Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Marshal

Voice: Low range voice

Attributes [hide]

Wobbles Scheppen, Male Gnome Aristocrat 3
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)18 (+4) 13 (+1)12 (+1)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Giant, Terran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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