Ghaliver Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is lengthy. His face is covered beneath a completely black helmet.
Personality: He is a Junk Dealer first and foremost. He believes firmly that knowledge should be universal. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 7 years.
Motivation: To reunite with his old friends; and wants to open a new tavern
Ideals: Fighting, Athletic. Bonds: Job, Adventurer, Religious. Occupation: Junk Dealer
Voice: Whispers
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Infernal, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 400 sp. 1 Masterwork Common Melee.
Emerald In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She carries a battered sickle and tarnished scythe as well. She wears a deerstalker hat to hide her balding. She is very pretty but has cold, dead eyes.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She served in the navy to pay for her family's outstanding loans. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emerald fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Half-Elven compassion; and she wants nothing more than to rejoin the army
Ideals: Fighting, Justice. Flaws: Racist. Bonds: Attractive, Military. Occupation: Ruler
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Sylvan, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Helja Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: She wears professional attire. She has a moderate pudge and is not very fit. She has wavy black hair. Her eyes, though not visible through her cowl, are gray.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She uses divination through singing.
History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now spends her time doing works of charity.
Motivation: Find a way to reverse the transformation of her brother.
Ideals: Philantrophist, Gifted. Bonds: Attractive, Rich, Family. Occupation: Dyer
Voice: Nasally tone
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 60 gp. Onyx (70 gp).
Theirastra Galanodel, Female Elf [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears bulky blue painted plate armor. Her brown hair is styled in orderly dreadlocks. Her gray eyes dart from person to person.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is a font of random trivia from the lore and stories she has discovered
History: She grew up in a lower middle class home, but living comfortably wasn't enough. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered brigands who tried to eat her hand. Since then, she has sought to make the best of life.
Motivation: To find somewhere to settle down.
Ideals: Logical, Optimist. Flaws: Mundane. Bonds: Enemies. Occupation: Animal Trainer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: Just what you see.
Maagog Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his copper crest in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He believes the world needs to unite to get rid of orcs once and for all.
History: Maagog hails from a village terrorized by orcs. In his 11th year, his parents were killed by a orcs raid, leaving Maagog alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Maagog was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: A deep hatred of orcs; and many orcs want him driven away
Ideals: Fighting, Athletic, Impeccable. Flaws: Ugly. Bonds: Enemies. Occupation: Fortune-teller
Voice: Can't modulate volume
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Druidic, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!
