Lone Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears a pastel collared shirt and violet skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her long brown fur is drawn into a two foot long braid. She tend to wears goggles to shield her eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was raised in a white middle class family as the only child. Her childhood dream was to be a Healer, but she was a colossal failure. She moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business; and she seems to be bored by most things
Flaws: Mundane. Bonds: Job, Military, Immigrant. Occupation: Map Maker
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 380 gp.
Dynamic Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears silk and lounges about seductively. Her fur is short and red. Her yellow eyes dart from person to person.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered music. She moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and she feels threatened by others
Ideals: Optimist, Artistic. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Laborer
Voice: pre-pubescent
Attributes [hide]
Medium (4'9") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 600 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp).
Dagger Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman dresses in brown turtlenecks beneath a black coat with green slacks. She wears her beige fur down. She has a dull look in her blue eyes.
Personality: Abrasive and pushy, she has a hard time making friends. She is obsessed with her god.
History: Born to a pair of adventurers, Dagger grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Several ex partners dislike her way of doing things and want revenge; and obtaining odd cultural gnomish artifacts is her passion
Ideals: Persistence. Flaws: Antagonistic. Bonds: Religious, Adventurer, Enemies. Occupation: Marshal
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
Possessions: 3000 cp. 1 Masterwork Common Melee.
Fargrim Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'4". He is dressed in a clean grey cloak covering his clean studded leather. His long auburn hair reaches down to his waist. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He served in the navy to pay for his family's outstanding loans. Fargrim was born on a far southern forest where he grew up under the tutelage of his mother, an expert Dilettante. He moves from town to town, unable to find a place to settle.
Motivation: To pay off his debts; and he is wracked by social anxiety
Flaws: Shy, Fearful. Bonds: Military, Immigrant, Debt. Occupation: Dilettante
Voice: High pitched, excited
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 380 gp. 1 Half-Plate.
Great Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. His lavender fur is heavily combed to the right. His eyes are hazel and catlike.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Fletcher job and began his own company from there.
Motivation: He wants to meet his childhood hero.
Flaws: Antagonistic. Bonds: Adventurer, Job, Poor, Enemies. Occupation: Fletcher
Voice: Posh accent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 18 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Orc, Terran, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1 Everburning torch.
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