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NPC Generator

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Advanced [show]


Griselda Kinsley, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a robe, a symbol of magic around her neck, and a hammer on her belt. Her hair is long and red with streaks of brown, and is pulled back with small brown clips. She wears a mask on her face.

Personality: She is extraordinarily eccentric. She uses divination through singing.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her childhood dream was to be a Sailor, but she was a colossal failure. She's also a talented Sailor, but doesn't like to broadcast it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Religious, Job. Occupation: Barrister

Voice: Cold and demanding tone

Attributes [hide]

Griselda Kinsley, Female Human Warlock 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)15 (+2) 12 (+1)10 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 100 gp. Golden pearl (90 gp).


Social Check DCs


Joan Stratford, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and tends to wear a brown poncho over her likewise colored trousers and shirt. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her face is scarred and worn.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is obsessed with a lost civilization.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father took her hunting and taught her how to get in the mind of other creatures. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Adventurer, Nature. Occupation: Bowyer

Voice: Eastern European accent

Attributes [hide]

Joan Stratford, Female Human Monk 1
Medium (4'10") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)13 (+1) 14 (+2)13 (+1)
Skills Investigation +3, Stealth +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 70 gp. Tourmaline (110 gp).


Social Check DCs


Arnold Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are brown.

Personality: He dislikes all the random violence that takes place in the north. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his mother's forge. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern.

Ideals: Pacifist. Bonds: Attractive, Rich, Job. Occupation: Blacksmith

Voice: Mousy voice

Attributes [hide]

Arnold Birkenhead, Male Human Bard 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)9 (-1) 13 (+1)15 (+2)
Skills History +1, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp. Banded agate (9 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Trail Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her gray fur is kept up in a ponytail inside a top hat. Her thin eyebrows rest above her beady copper eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Trail abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better village for her children.

Motivation: She has money and likes to spend it; and obtaining odd cultural halfling artifacts is her passion

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Sellsword

Voice: Low range voice

Attributes [hide]

Trail Timber, Female Tabaxi Bard 1
Medium (6'1") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)9 (-1) 12 (+1)13 (+1)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Sammal Mercy, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears black cloth garments or leather armor. His hair, while still mostly black, has prominent grey streaks. His eyes are likewise black. His teeth are yellowed and unaligned.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He would like to get married and retire; and to prove his worth to the world

Ideals: Justice. Flaws: Ugly, Impulsive, Disease. Bonds: Poor. Occupation: Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Sammal Mercy, Male Tiefling Druid 3
Medium (5'2") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)17 (+3) 9 (-1)13 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs

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