Isabella Skelton, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 6'1". She usually wears her grey robe and has her spear always slung over her shoulder, and her gloved hand is found clutching a spear. Her moppish brown hair is in a traditional bowl cut. She has gray eyes.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Isabella is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Born to a poor family in the city she treasured whatever gifts she got. Brilliant and gifted she never wanted to apply herself. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend
Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Poor, Adventurer. Occupation: Fletcher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Ilde Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a grey shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. Her hair is short and brown. Her eyes are likewise gray.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is afraid of women and trembles around them
History: She was born in the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Ilde's homeland. Ilde decided to take the middle way and become a bodyguard. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Immigrant, Job. Occupation: Sailor
Voice: Thin and wheezing
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 500 sp.
Maynild Stanley, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a brown collared shirt and green skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her hair is greying and her face has many wrinkles. Her eyes, though not visible through her cowl, are brown.
Personality: She can speak with the recently deceased. She would rather hide behind her crafts than deal with other people.
History: She was raised in a plains tribe. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Revenge; and she would like to get married and retire
Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Weaver
Voice: Australian accent
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 400 sp.
Shamil Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and very much looks the part of a Cook. She sports a flattop hair cut. She has gleaming, smiling violet eyes.
Personality: She acts crazy and hedonistic. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: When she was but 8 years old her parents immigrated from the west. Her martial abilities were realized during a raid on her village. She inherited the family business which she has now maintained for 7 years.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Logical, Gifted. Flaws: Hedonist. Bonds: Job, Immigrant. Occupation: Cook
Voice: Cold and demanding tone
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 200 gp.
Amûg Tatum, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His skin is fair and his fingers are delicate and long. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His violet unseeing eyes seem to look past you.
Personality: He has always had a great fascination with Elven culture. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Amûg was born in the north. At a young age he loved to build and create. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Elven people; and many goblins want him driven away
Ideals: Persistence. Flaws: Ugly, Disease, Racist. Bonds: Poor, Enemies. Occupation: Knight
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 23 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 500 sp. Peridot (70 gp).
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