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NPC Generator

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Advanced [show]


Chenna Leagallow, Female Halfling [Permalink]

Personal [hide]

Description: This woman typically wears red cloth garments or leather armor. She has a penchant for wearing a ring with an oversized ruby on her right hand. Her hair is long and golden with streaks of silver, and is pulled back with small red clips. Her green eyes are slightly larger than normal.

Personality: She is almost excessively polite to everyone, even when angry. She pushes her goals aggressively. She is also a coward if confronted.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Chenna abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now mingles about in high society.

Motivation: She is greedy.

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Rich, Adventurer. Occupation: Shepherd

Voice: Dark and ominous

Attributes [hide]

Chenna Leagallow, Female Halfling Ranger 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 9 (-1)16 (+3) 9 (-1)11 (+0)
Skills Arcana +5, Deception +2
Senses Passive Perception 9
Languages Common, Halfling, Elven, Celestial, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs


Ellywick Gummen, Female Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a blue shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. Her long black hair reaches down to her waist. Her eyes are green and catlike.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She has all her life been fascinated with poetry.

History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She has set out to sabotage the competition.

Motivation: Wants to raise her children well; and balancing her hectic life and new animal trainer responsibilities is difficult

Ideals: Artistic. Bonds: Attractive, Nature, Job, Family. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Ellywick Gummen, Female Gnome Ranger 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)14 (+2) 11 (+0)12 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1900 sp. Malachite (4 gp). Coral (100 gp).


Social Check DCs


Koeth Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet armored body suit, with a simple tan line shooting up and back down. He is physically well-built. His golden hair is smooth and relatively long. His face is scarred and worn.

Personality: Koeth is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Crown-heir father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he is currently in port desperately looking for someone to get him out

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Slave. Occupation: Locksmith

Voice: Italian accent

Attributes [hide]

Koeth Mellerelel, Male Half-Elf Warrior 1
Medium (5'1") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)14 (+2) 10 (+0)14 (+2)
Skills History +4, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 90 gp. Eye agate (13 gp).


Social Check DCs


Elizabeth Heiser, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is constantly adorned with expensive silk clothing, often dyed in bright violet and grey, and wears rings and necklaces with large, colorful gems. She has a very tight haircut. She wears crescent spectacles with a black brim.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. A true patriot, Elizabeth would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: She wants nothing more than to rejoin the army; and she feels the way she acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Entrepeneur. Bonds: Rich, Military, Immigrant. Occupation: Tanner

Voice: Cold and demanding tone

Attributes [hide]

Elizabeth Heiser, Female Half-Elf Monk 3
Medium (5'1") Half-Elf, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)17 (+3) 10 (+0)14 (+2)
Skills Acrobatics +1, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Auran, Aquan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 1600 sp.


Social Check DCs


Millicent Nash, Female Human [Permalink]

Personal [hide]

Description: She wears a brown armored body suit, with a simple tan line shooting up and back down. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her white hair is kept up in a ponytail inside a feathered hat. Her eyes are likewise brown.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She never wears the same outfit twice, unless she absolutely has to.

History: Born in the south to a Gardener, Millicent learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Gardener. She has achieved small success as a Gardener.

Motivation: Sabotage a competitor; and she loathes her own lifestyle

Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Gardener

Voice: High pitched, excited

Attributes [hide]

Millicent Nash, Female Human Commoner 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 11
Languages Common, Auran, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 5000 cp.


Social Check DCs

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