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Advanced [show]


Sora Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'2". She is constantly adorned with expensive silk clothing, often dyed in bright green and tan, and wears rings and necklaces with large, colorful gems, and her gloved hand is found clutching a scimitar. Her crest is short and brass. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Overbrimming with self-confidence, Sora isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She works hard and plays hard.

History: Her mother raised her in a mountain cabin. A few years later when the west was not economically sound they moved to her current location. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is greedy; and money/treasure

Ideals: Impeccable. Flaws: Insomniac, Hedonist. Bonds: Rich, Nature, Immigrant. Occupation: Spy

Voice: Spanish accent

Attributes [hide]

Sora Hashphronyxadyn, Female Dragonborn Bard 3
Medium (6'2") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Bendoo Shirley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black vest and prefers tan and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is portly but not overly obese. She has wavy golden hair. She has gray eyes.

Personality: She is extraordinarily eccentric. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Cook they were divorced and she won custody of their son. She worked as a Glassblower, and she later adopted a second son.

Motivation: Wants to raise her children well; and doesn't want to be a glassblower and was forced into it by her family

Ideals: Artistic. Flaws: Ugly, Insane, Fearful. Bonds: Family. Occupation: Glassblower

Voice: Mousy voice

Attributes [hide]

Bendoo Shirley, Female Half-Orc Expert 1
Medium (4'7") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)9 (-1) 14 (+2)9 (-1)
Skills Intimidation +1, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 40 gp.


Social Check DCs


Great Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across her face, she is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. Her fur is greying and her face has many wrinkles. Her amber eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. She is lazy and tries to find solutions quickly.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She got away from her former life and has fallen to alcoholism.

Motivation: Wants her loneliness to end; and she's attracted to the pc

Flaws: Addict, Lazy, Antagonistic. Bonds: Rich, Has a crush. Occupation: Guard

Voice: Creaky witch voice

Attributes [hide]

Great Of Ebony, Female Tabaxi Warrior 1
Medium (5'9") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)9 (-1) 15 (+2)18 (+4)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4

Possessions: 4000 cp.


Social Check DCs


Howard Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, red cloak. His moppish red hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a xeno-phobe, disliking non-Halflings.

History: He was born in the west, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He has achieved small success as a Cook.

Motivation: Further expansion of business; and to unite with his sister

Ideals: Opinionated. Flaws: Racist. Bonds: Immigrant, Job, Family. Occupation: Cook

Voice: Can't modulate volume

Attributes [hide]

Howard Reedfellow, Male Halfling Warlock 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)12 (+1) 12 (+1)12 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 120 gp.


Social Check DCs


Uraim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are gray.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Uraim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He has set out to sabotage the competition.

Motivation: His religion dominates his actions.

Flaws: Shy. Bonds: Religious, Poor, Job. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Uraim Gorunn, Male Dwarf Warrior 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)14 (+2) 13 (+1)12 (+1)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Bullseye lantern.


Social Check DCs

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