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Advanced [show]


Clerebold Kent, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. His clothes are grease stained in places. His blonde hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He likes to make people angry or surprised. He always tries to repair and not replace. It was this mentality that drove him into the Crown-heir business.

History: Clerebold was born in the east. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He's repulsed by the PC; and to protect his home

Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Crown-heir

Voice: Soft and mumbly

Attributes [hide]

Clerebold Kent, Male Human Commoner 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp. A pair of silk slippers encrusted with tiny pearls. (160 gp).


Social Check DCs


Mormo Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a green coat over a pastel low-cut shirt, and a top hat upon his head. He has no hair. He has gleaming, smiling white eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac.

Ideals: Opinionated. Flaws: Ugly, Mundane, Depressed. Bonds: Criminal record. Occupation: Bellfounder

Voice: Dutch accent

Attributes [hide]

Mormo Rescue, Male Tiefling Aristocrat 2
Medium (6'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)16 (+3) 14 (+2)13 (+1)
Skills Sleight of Hand +1, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Giant, Orc
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 1500 sp. Onyx (60 gp).


Social Check DCs


Nordak Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears clothing that is held on in multiple layers but all of it is in poor condition. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has a tattooed face.

Personality: A deeply religious man he believes everything happens for a reason. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Barber business at a young age. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and to be a blacksmith again

Flaws: Addict. Bonds: Poor, Religious, Job, Family. Occupation: Barber

Voice: Relaxed voice

Attributes [hide]

Nordak Brazzik, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)8 (-1) 13 (+1)11 (+0)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Lerissa Skill, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has dyed her greying white hair a little too much giving a sharp white color. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born in the south. Lerissa was born on a far southern desert where she grew up under the tutelage of her father, an expert Sailor. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Lerissa was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: Revenge; and a deep hatred of dire rats

Ideals: Athletic. Flaws: Insomniac. Bonds: Enemies, Military, Immigrant. Occupation: Sailor

Voice: Middle-eastern accent

Attributes [hide]

Lerissa Skill, Female Tiefling Fighter 3
Medium (6'0") Tiefling, True Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)14 (+2) 13 (+1)16 (+3)
Skills Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Yurk Langston, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He has a very tight haircut. His brown eyes are passionate and lively.

Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with his god.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a soldier and died while he was still young. Yurk was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Shy. Bonds: Religious, Military. Occupation: Interpreter

Voice: Mumbles to self between sentences

Attributes [hide]

Yurk Langston, Male Half-Orc Paladin 2
Medium (6'0") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)15 (+2) 10 (+0)16 (+3)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Orc, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 350 gp.


Social Check DCs

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