Valanthe L'Fondant, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her golden hair is greasy and uncared for. Her eyes are gray.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is used to getting what she wants. In part because she is a meticulous planner.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Gifted, Professionalism. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Glassblower
Voice: Whispers
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 900 sp.
Stacee Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses in white turtlenecks beneath a black coat with tan slacks. Sporting a auburn mohawk this woman's hair draws a lot of attention. She has gleaming, smiling violet eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She cannot resist a sob story and will often dote over anyone who has one.
History: Stacee was born into a poor family. Growing up, she dreamt of becoming a Warlock, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warlock in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She used her abilities to travel the world and help people.
Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Flaws: Sensitive. Bonds: Immigrant, Poor, Adventurer. Occupation: Architect
Voice: Dutch accent
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
Gynnie Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white vest and prefers black and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is portly but not overly obese. Her auburn hair, when down, is lengthy. Her eyes are likewise green.
Personality: Aggressive, abrasive, and angry, Gynnie embodies much of what other species detest in the Halflings. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Sold as a small child to a wizard, Gynnie was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. After a long history of fighting, Gynnie and her spouse have recently divorced.
Motivation: To reunite with her old friends; and she desires power and/or immortality
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor, Religious. Occupation: Ruler
Voice: Uses sign language
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Ulblyn Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With a patchy white beard and wild white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born to a pair of adventurers, Ulblyn grew up listening to his father's many stories. Through the years after Ulblyn was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Ulblyn's father didn't care for him much, and the feeling was mutual. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Enemies, Rich, Adventurer. Occupation: Miner
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp.
Naill Zhanini, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears yellow painted combat armor at almost all times. With a patchy black beard and wild black hair. His eyes are hazel.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His first spouse was a Fisher, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the east, certain he would find work there.
Motivation: He seems to be bored by most things.
Flaws: Secretive, Fearful, Mundane. Occupation: Body Guard
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
Possessions: 80 gp. A life-sized copper and silver statuette of a cockatrice. (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
