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Advanced [show]


Pikar Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, he is not a threatening figure. His auburn hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. Flattery will make him almost putty in your hands.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Pikar took refuge in the ruined castle and found the beat up sickle and armor he uses now. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Impulsive, Selfish. Bonds: Rich, Nature. Occupation: Stylist

Voice: Speaks like tongue is numb

Attributes [hide]

Pikar Strongbones, Male Halfling Rogue 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)9 (-1) 17 (+3)13 (+1)
Skills Deception +3, Religion +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 130 gp. Citrine (60 gp).


Social Check DCs


Rimple Welber, Male Gnome [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a moderate pudge and is not very fit. His hair, while still mostly blonde, has prominent grey streaks. His eyes, though not visible through his cowl, are brown.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born the only child of a wealthy merchant. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting gnolls, the young Rimple began to lead the lost caravan. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and regain custody of his daughter

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Family, Enemies. Occupation: Blacksmith

Voice: Shortens vowels

Attributes [hide]

Rimple Welber, Male Gnome Aristocrat 2
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 18 (+4)10 (+0)
Skills Arcana +2, Deception +2
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 110 pp. Violet garnet (300 gp). Violet garnet (300 gp). Aquamarine (300 gp). 1 Half-Plate.


Social Check DCs


Jezebeth Anguish, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she dresses in black turtlenecks beneath a grey coat with yellow slacks. Her blue hair is knotted and matted. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Animals are drawn to her, and she is able to talk to them.

History: She was born several months after her mother was called into army service. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She used her abilities to travel the world and help people.

Motivation: She is greedy.

Ideals: Philantrophist, Gifted. Flaws: Insomniac. Bonds: Military, Rich. Occupation: Barkeep

Voice: Draws out vowels

Attributes [hide]

Jezebeth Anguish, Female Tiefling Barbarian 3
Medium (4'8") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 15 (+2)18 (+4)
Skills Intimidation +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2900 sp. 1 Masterwork Musical instrument. 1 Disguise kit.


Social Check DCs


Malquis Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing colorful clothing, dressed as a Stableman. Her hair is greying and her face has many wrinkles. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was granted necromantic powers by her dying brother.

Motivation: She is not mentally stable, and does not behave rationally; and to pay off her debts

Ideals: Disciplined, Philantrophist, Gifted. Flaws: Insane. Bonds: Attractive. Occupation: Stableman

Voice: Russian accent

Attributes [hide]

Malquis Ofandrus, Female Elf Monk 3
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)15 (+2) 15 (+2)9 (-1)
Skills Athletics +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Gnome, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1500 sp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Abad Still, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. He has styled his black hair well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Disease, Impulsive. Bonds: Attractive, Rich. Occupation: Brewer

Voice: Aggressive tone

Attributes [hide]

Abad Still, Male Tiefling Monk 1
Medium (6'10") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)18 (+4) 13 (+1)11 (+0)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Gnome, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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