Trail Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He is portly but not overly obese. He has black fur. His yellow eyes have a joyful gleam in them most of the time.
Personality: He speaks before he thinks and is too direct. He is a font of random trivia from the lore and stories he has discovered
History: He is a Succubi in disguise. Trail was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Trail decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To be a Jeweler again; and sabotage a competitor
Ideals: Logical. Flaws: Impulsive. Bonds: Adventurer, Criminal record, Job. Occupation: Architect
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1900 sp. 1 Half-Plate.
Panana Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. Her attire stands in sharp contrast to her nunchaku, which is beautifully polished and possesses an ornate carving of a dagger on it. She has a long white ponytail with little hanging trinkets. She wears round tiny glasses practically rammed into her face.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Born in the south her family was never financially stable. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends.
Bonds: Attractive, Enemies, Criminal record, Poor, Adventurer. Occupation: Hunter
Voice: Soft and mumbly
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 7000 cp.
Dayereth Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many red ritualistic tattoos. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His white hair is slicked back into a classic pompadour. His eyes are a pleasant hazel.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: When he was but 5 years old his parents immigrated from the east. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day
Ideals: Justice. Flaws: Disease, Racist. Bonds: Criminal record, Immigrant. Occupation: Scribe
Voice: Spits words with contempt
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Dwarven, Infernal, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. Large well-done wool tapestry (200 gp). 7 Acid flasks.
Quarion Berevan, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears professional attire. His brown hair is drawn into a tight pony tail with a cross scrunchie. His green unseeing eyes seem to look past you.
Personality: He is fixated on the number 41. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Ideals: Justice. Flaws: Disease, Insane, Antagonistic. Bonds: Attractive. Occupation: Courier
Voice: Spanish accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 11 (+0) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp. 1 Smokesticks.
Sannl Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has slicked back red hair. She wears crescent spectacles with a black brim.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Since then, she has sought to make the best of life.
Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality
Ideals: Athletic, Optimist. Flaws: Shy. Bonds: Rich, Adventurer, In love. Occupation: Spy
Voice: Shortens vowels
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 19 (+4) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 60 gp.
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