Dentratha Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is wearing a long, green cloak. She has no crest. She has gleaming, smiling gold eyes.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When money was particularly tight she was walking through alleys when she overheard a Slave Trader hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with her absent mother; and wants to raise her children well
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Nature, Family, Poor. Occupation: Slave Trader
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). 1 Masterwork studded leather.
Gerbo Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a tan armored body suit, with a simple yellow line shooting up and back down. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He has shaved his head bald. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He enjoys reading and quiet.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Gerbo and his spouse have recently divorced.
Motivation: Money/treasure; and he's repulsed by the pc
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Crown-heir
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 20 (+5) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1000 cp. 1 Masterwork Common Melee.
Uadjit Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. Her crest is greying and her face has many wrinkles. She wears large thick round spectacles.
Personality: She is business-like. She takes instructions and follows them to the letter. She has a minor phobia of water and hates getting wet.
History: She was born to a criminal king-pin and mafia family Uadjit was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Uadjit decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She tends to her Fortune-teller job now, and dutifully fulfills any obligations she has.
Motivation: She loathes her own lifestyle; and she'd like to take her coworkers down a peg
Ideals: Professionalism. Flaws: Fearful, Depressed. Bonds: Criminal record, Job. Occupation: Fortune-teller
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 200 gp. 1 Masterwork studded leather.
Arumawann Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a tan costume with the symbols of strength on his torso. He has a small bristly mustache and wavy silver hair. His eyes are blue and catlike.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: The child of western immigrants he idolized his mother. Arumawann was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Arumawann decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Arumawann managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Many giants want him driven away; and he wants revenge against giants
Bonds: Guardian, Criminal record, Immigrant, Rich, Enemies. Occupation: Sage
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1 Masterwork Common Melee.
Cecily Windsor, Female Human [Permalink]
Personal [hide]
Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'8" when asserting herself. Her black hair has been sun bleached extensively. She is baby faced.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Cecily took refuge in the ruined castle and found the beat up dagger and armor she uses now. After a long history of fighting, Cecily and her spouse have recently divorced.
Motivation: To prove her worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy, Antagonistic, Impulsive. Bonds: Nature. Occupation: Courier
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
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