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Advanced [show]


Lavinia Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a well pressed and immaculate suit (or dress). She wears her red hair up in a very large beehive style do. Her gray eyes peer out from beneath her deerstalker red hat.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Lavinia was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Lavinia decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Bricklayer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Money/treasure.

Bonds: Adventurer, Criminal record, Rich. Occupation: Bricklayer

Voice: Excited and jittery

Attributes [hide]

Lavinia Tosscobble, Female Halfling Rogue 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp. Carnelian (60 gp).


Social Check DCs


Quilla Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a robe, a symbol of death around her neck, and a axe on her belt. Her white hair is cut short with large spiked bangs in the front. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Quilla lived on a farm with her father, near the main road leading to a nearby town. Her father was a mechanic, and taught her how to fix just about anything. She has since lost track of the people in her past.

Motivation: Regain custody of her son; and her relatives are trying to arrange a marriage

Ideals: Fighting, Optimist, Persistence. Flaws: Ugly. Bonds: Family. Occupation: Mortician

Voice: Sleepy voice

Attributes [hide]

Quilla Albaratie, Female Gnome Rogue 1
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 19 (+4)13 (+1) 14 (+2)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 140 gp.


Social Check DCs


Verna Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed whip, just in case and is in decent physical shape. Her golden hair is long and unkept. She wears crescent spectacles with a black brim.

Personality: Prone to second guessing herself, she comes off as nervous. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and she has money and likes to spend it

Flaws: Ugly, Shy, Hedonist, Disease. Bonds: Rich. Occupation: Ruler

Voice: Smooth and feminine

Attributes [hide]

Verna Deephollow, Female Halfling Barbarian 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 16 (+3)15 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Elven, Orc
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Irann Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a violet shirt with thin yellow vertical stripes and brown pants. Her red hair is kept up in a ponytail inside a feathered hat. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She always tries to repair and not replace. It was this mentality that drove her into the Jeweler business.

History: She served in the navy to pay for her family's outstanding loans. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.

Motivation: Her spouse's relatives view her with great suspicion; and marry her sister to traveling adventurers

Ideals: Persistence. Flaws: Ugly. Bonds: Nature, Military, Family. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Irann Berevan, Female Half-Elf Wizard 1
Medium (4'8") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)9 (-1) 10 (+0)13 (+1)
Skills Athletics +1, Religion +1
Senses Passive Perception 10
Languages Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Jabbie Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of clubs, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is white and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Jabbie enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His parents moved while he was still in utero so he is the first generation to be born here. When Jabbie reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Insomniac, Hedonist. Bonds: Immigrant, Military. Occupation: Cartwright

Voice: Russian accent

Attributes [hide]

Jabbie Garrick, Male Gnome Barbarian 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 18 (+4)13 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp. Solid gold idol (200 gp).


Social Check DCs

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