Akra Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She very much looks the part of a Ploughman. She wears a colorful flower in her copper crest. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.
Personality: Akra is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born blind and as such lacked many opportunities for work. A gifted student she started as a Roofer, but she got bored and became a Ploughman. She has achieved small success as a Ploughman.
Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor
Ideals: Extrovert, Optimist. Flaws: Disease. Bonds: Job, Attractive. Occupation: Ploughman
Voice: Whispers
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 15 (+2) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Coral (50 gp).
Jarsali Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears blue painted combat armor at almost all times. Her whole body is exceptionally muscular. Her blonde hair, when down, is lengthy. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She loves telling others what to do and how they should feel about things. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Jarsali was born on a far southern desert where she grew up under the tutelage of her father, an expert Miller. She used her abilities to travel the world and help people.
Motivation: She wants nothing more than to rejoin the army; and to end her boredom
Ideals: Opinionated, Philantrophist. Bonds: Immigrant, Military. Occupation: Miller
Voice: Whispers
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
Marastyr Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She dresses like a well dressed Doctor does. Her auburn hair is well kept. Her ears are large.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She does not trust anyone and sleeps with one eye open.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She struck the Doctor job and began her own company from there.
Motivation: Expand her business; and money/treasure
Flaws: Ugly, Selfish, Insomniac. Bonds: Job, Rich. Occupation: Doctor
Voice: Thin and wheezing
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 400 sp. Hematite (10 gp).
Murgen Shelly, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears a black shirt with thin white vertical stripes and violet pants. Her moppish black hair is in a traditional bowl cut. She wears an eyepatch.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. At a young age her father died while driving off some gnolls. Her mother being the stubborn sort decided to stay and helped train her in kukri use. She has never given up on her music dream.
Motivation: Revenge; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker, Artistic, Fighting. Flaws: Ugly. Bonds: Enemies. Occupation: Spy
Voice: Jittery and nervous
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 180 gp.
Baern Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears a brown armored body suit, with a simple violet line shooting up and back down. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Baern was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Baern's mother didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.
Motivation: He desires power and/or immortality; and obtaining odd cultural half-elven artifacts is his passion
Flaws: Antagonistic, Ugly, Insane. Bonds: Adventurer. Occupation: Marshal
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 200 gp.
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