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Advanced [show]


Three Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. She carries with her a set of quarterstaffs, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She has wavy lavender fur. Her yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a hateful person. She taunts others and blames them for her problems. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Wizard school at a young age so that she could practice her druidic talents. She has worked as a Mayor like her father before her.

Motivation: Money/treasure; and expand her business

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Mayor

Voice: Irish accent

Attributes [hide]

Three Plume, Female Tabaxi Wizard 3
Medium (6'3") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)10 (+0) 9 (-1)13 (+1)
Skills Athletics +5, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Brown-green garnet (160 gp).


Social Check DCs


Sarah Samuel, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is renowned for her bright violet dresses and hats. She has done her best to style her silver hair to look like a famous performer. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She got into the Carpenter business at a young age. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She tends to her Carpenter job now, and dutifully fulfills any obligations she has.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Flaws: Sensitive, Forgetful. Bonds: Job, Rich, Adventurer. Occupation: Carpenter

Voice: Speaks like tongue is numb

Attributes [hide]

Sarah Samuel, Female Half-Elf Cleric 1
Medium (5'5") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)14 (+2) 18 (+4)15 (+2)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Gnoll, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 20 gp. Coral (80 gp).


Social Check DCs


Surina Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of the four houses of cards around her neck, and a halberd on her belt. Her crest is cut close to her head. She has a dull look in her gold eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. Surina enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born in the south her family was never financially stable. Her father was very strict, and drilled into her lessons on being the perfect lady. Now she works as a poetry tutor during her time off.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Fighting, Optimist, Impeccable. Flaws: Hedonist. Bonds: Poor. Occupation: Barrister

Voice: Posh accent

Attributes [hide]

Surina Umbyrphrael, Female Dragonborn Aristocrat 2
Medium (6'4") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)17 (+3) 10 (+0)15 (+2)
Skills Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 110 gp.


Social Check DCs


Hamil Underbough, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has shaved his head bald. His half smiles and amber eyes are beguiling and draw you in.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is skeptical of what others tell him and is slow to trust.

History: He was always a brilliant, if unscrupulous mind. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 4 years.

Motivation: Expand his business.

Ideals: Logical. Flaws: Shy, Insane. Bonds: Attractive, Job. Occupation: Fisher

Voice: Rolls R's

Attributes [hide]

Hamil Underbough, Male Halfling Ranger 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roland Hampton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears grey painted combat armor at almost all times. His moppish auburn hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Roland embodies much of what other species detest in the Humans. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Dyer, his mother struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Poor. Occupation: Healer

Voice: Scratchy, weak

Attributes [hide]

Roland Hampton, Male Human Commoner 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)12 (+1) 14 (+2)16 (+3)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 5000 cp. Azurite (7 gp).


Social Check DCs

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