Quillathe Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: She wears professional attire. She sports golden long hair. This amber eyed easterner is not easily forgotten.
Personality: She can speak with the recently deceased. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born at the edge of vast mountains. While studying, she fell in love. They married and had a son. Some 10 years later her spouse died after the birth of her son. Heartbroken, Quillathe never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: To share knowledge with the world.
Ideals: Gifted, Logical. Bonds: Attractive, Nature, In love. Occupation: Butcher
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 120 gp.
Conrad Addington, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a brown and green handkerchief worn on his left side. He has done his best to style his silver hair to look like a famous performer. He has gray eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and a need for knowledge about a nearby landmark
Flaws: Cynical. Bonds: Has a crush, Adventurer, Immigrant, Enemies. Occupation: Layabout
Voice: German accent
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 1000 cp. Rhodochrosite (13 gp).
Ida Tatum, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look and is in decent physical shape. She wears a wide-brimmed hat to hide her balding. She has a tattooed face.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a font of random trivia from the lore and stories she has discovered
History: Gifted from a young age, Ida studied abroad. Her parents enrolled her in a Warrior school at a young age so that she could practice her martial talents. Since then, she has sought to make the best of life.
Motivation: To share knowledge with the world.
Ideals: Persistence, Logical, Gifted, Optimist. Occupation: Sailor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Orc, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 60 gp.
Oriff Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Sailor. Her long blonde hair reaches down to her waist. She is baby faced.
Personality: Oriff is depressed about a lot of things. She tends to be a nihilist. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now spends her time doing works of charity.
Motivation: Money/treasure; and obtaining odd cultural gnomish artifacts is her passion
Ideals: Philantrophist. Flaws: Depressed. Bonds: Military, Rich, Adventurer. Occupation: Sailor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 2000 cp.
Saphara Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: This slender woman stands about 6'5". She wears a green coat over a brown low-cut shirt, and a deerstalker hat upon her head. She keeps her gold crest in a pixie cut. She has gold eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She uses divination through singing.
History: She was born to a pair of big game hunters, but was frequently ill as a child. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Saphara was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.
Motivation: She desires power and/or immortality; and she wants revenge against gnolls
Ideals: Gifted. Flaws: Disease. Bonds: In love, Enemies, Adventurer. Occupation: Stylist
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 12 (+1) | 8 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 320 gp. 1 Masterwork studded leather.
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Their contribution stands as a beacon of hope for all adventurers!
