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Advanced [show]


Brottor Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and he perpetually has his lance ready. He has moderate length blonde hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Animals are drawn to him, and he is able to talk to them.

History: Sold as a small child to a wizard, Brottor was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Brottor took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Brottor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To protect his home; and to end his boredom

Ideals: Fighting, Gifted. Bonds: Poor, Guardian, Mentor. Occupation: Sailor

Voice: Speaks like tongue is numb

Attributes [hide]

Brottor Brazzik, Male Dwarf Druid 1
Medium (4'5") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 19 (+4)12 (+1) 11 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 140 gp. 1 Everburning torch.


Social Check DCs


Herleva Darlington, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'3" when asserting herself. She wears her chestnut hair up. She has blue eyes.

Personality: She has a massive crush on the younger sibling of the Courier who has hired her part-time. She believes the world needs to unite to get rid of brigands once and for all.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Herleva was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Herleva decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She's attracted to the PC; and she is greedy

Bonds: Has a crush, Enemies, Immigrant, Criminal record, Rich. Occupation: Courier

Voice: Russian accent

Attributes [hide]

Herleva Darlington, Female Human Wizard 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)10 (+0) 14 (+2)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1000 cp.


Social Check DCs


Jo Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white tunic with green highlights, and long yellow pants that bunch up around her shoes. She is bristling with hidden weapons, mostly glaives and pickaxes. Her black hair is styled in orderly dreadlocks. She has a dull look in her violet eyes.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was an apprentice working in her father's forge. She's since become an addict/alcoholic.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Philantrophist. Flaws: Antagonistic, Addict. Bonds: Criminal record, Job. Occupation: Farmer

Voice: Low rumbling, strings words together

Attributes [hide]

Jo Sunmeadow, Female Halfling Ranger 1
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 9 (-1)10 (+0) 17 (+3)12 (+1)
Skills Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Margery Shelley, Female Human [Permalink]

Personal [hide]

Description: She is renowned for her bright brown dresses and hats. She is portly but not overly obese. Her chestnut hair is lengthy. She has a dull look in her gray eyes.

Personality: Confrontational and typically high on some drug or another. The war was a terrible time for her, and Margery does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born to a pair of adventurers, Margery grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Nothing but the best is good enough for her; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Addict, Depressed. Bonds: Military, Adventurer. Occupation: Roofer

Voice: Indian accent

Attributes [hide]

Margery Shelley, Female Human Aristocrat 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)12 (+1) 17 (+3)12 (+1)
Skills Arcana +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 130 gp.


Social Check DCs


Gunter Acton, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with black socks and a vest with buckled shoes. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a cross on it. He has a long silver beard with little hanging trinkets. His gray eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Gunter will drive conversation. He plays an instrument quite well.

History: Born in the east his family was never financially stable. Gunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Extrovert, Artistic. Bonds: Poor, Adventurer, Criminal record. Occupation: Barrister

Voice: Slurs words

Attributes [hide]

Gunter Acton, Male Human Paladin 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Stealth +2
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Tanglefoot bags.


Social Check DCs

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