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Advanced [show]


Jo Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a simple white robe with yellow stripes complete with hood. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of her brother; and to unite with her brother

Ideals: Joker, Gifted, Fighting. Bonds: Attractive, Family. Occupation: Laborer

Voice: Hollow voice

Attributes [hide]

Jo Appleblossom, Female Halfling Expert 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp.


Social Check DCs


Gerbo Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. His golden hair is knotted and matted. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Gerbo studied abroad. Brilliant and gifted he never wanted to apply himself. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and he is terrified, and will act out of fear

Ideals: Joker, Gifted. Flaws: Shy, Fearful. Bonds: Adventurer. Occupation: Gardener

Voice: Soft and melodious

Attributes [hide]

Gerbo Dunben, Male Gnome Expert 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 20 (+5)14 (+2) 12 (+1)17 (+3)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 250 gp. 1 Breastplate.


Social Check DCs


Ralf Rodney, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, black shirt, and tan tie. He is bristling with hidden weapons, mostly hand crossbows and halberds. His blonde hair is thinning but still full. His blue unseeing eyes seem to look past you.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Spice Merchant mother left him crippled. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He wants to meet his childhood hero.

Ideals: Philantrophist. Flaws: Disease. Bonds: Criminal record, Adventurer, Rich. Occupation: Layabout

Voice: Sleepy voice

Attributes [hide]

Ralf Rodney, Male Human Barbarian 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)17 (+3) 17 (+3)10 (+0)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Draconic, Giant, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp.


Social Check DCs


Lone Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She is physically well-built. Her gray fur is braided into rings. She has hazel eyes.

Personality: Calm and collected, she is a well trained Seamstress. She is lazy and tries to find solutions quickly.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has achieved small success as a Seamstress.

Motivation: She has money and likes to spend it.

Flaws: Lazy, Disease. Bonds: Attractive, Job, Rich. Occupation: Seamstress

Voice: Excited and jittery

Attributes [hide]

Lone Plume, Female Tabaxi Monk 4
Medium (6'2") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 10 (+0)16 (+3)
Skills Nature +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Red-brown spinel (100 gp). Lapis lazuli (9 gp). 1 Minor magic item.


Social Check DCs


Flask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing, and he perpetually has his sickle ready. His fur is cut close to his head. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also hits on women, regardless of circumstances.

History: He got into the Roofer business at a young age. From there he went from mercenary job to mercenary job. He has worked as a Roofer like his mother before him.

Motivation: Wants his loneliness to end.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Has a crush, Job, Adventurer. Occupation: Roofer

Voice: Thin and wheezing

Attributes [hide]

Flask In the Wind, Male Tabaxi Ranger 2
Medium (5'11") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 12 (+1)11 (+0)
Skills History +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 6000 cp. 1 Magnifying glass.


Social Check DCs

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