Emmeline Nagel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is wearing a long, yellow, dusty cloak. Her tied-back hair is black. She has gleaming, smiling gray eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born into a rich family. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Insomniac. Bonds: Rich, Adventurer. Occupation: Barber
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Dwarven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Amber (120 gp). 1 Superior lock.
Zaffrab Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'8" when asserting himself. He wears a colorful flower in his brown hair. This violet eyed easterner is not easily forgotten.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Zaffrab took refuge in the large cave and found the beat up shortspear and armor he uses now. Since then, he has sought to make the best of life.
Motivation: A deep hatred of gnolls; and several ex partners dislike his way of doing things and want revenge
Ideals: Optimist. Bonds: Attractive, Enemies, In love, Nature. Occupation: Butcher
Voice: Can't modulate volume
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 19 (+4) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Infernal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 390 gp. 1 Masterwork Common Melee.
Naivara Wasanthi, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is blonde and curly. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She would rather hide behind her crafts than deal with other people.
History: Naivara was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Through the years after Naivara was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Naivara's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is greedy.
Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Poor. Occupation: Shoemaker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 43 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Williamina Redfield, Female Human [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. Her skin is fair and her fingers are delicate and long. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Sold as a small child to a brothel owner, Williamina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Williamina fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with her old friends; and she has passion for adventuring and risk
Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Addict. Bonds: Adventurer, Mentor. Occupation: Seamstress
Voice: Irish accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Agnes Zheng, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her skin is fair and her fingers are delicate and long. Her brown hair is cut short. She is very pretty but has cold, dead eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She believes the world needs to unite to get rid of gnolls once and for all.
History: She was born in a small island village. In her 17th year, her parents were killed by a gnolls raid, leaving Agnes alone in the world. After a stint in an orphanage, she was adopted. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away.
Flaws: Greedy. Bonds: Adventurer, Attractive, Enemies, Nature. Occupation: Mortician
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 9 (-1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 60 gp.
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