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NPC Generator

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Advanced [show]


Chay TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 2'11" and wears a red vest and prefers pastel and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His left leg appears badly burned and disfigured. His brown hair is long and unkept. He is baby faced.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. When he's not drinking or sleeping the drinks off, he's doing music.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his music dream.

Motivation: He wants revenge against goblins; and revenge

Ideals: Artistic. Flaws: Ugly, Emotional. Bonds: Mentor. Occupation: Sage

Voice: Italian accent

Attributes [hide]

Chay TellPenny, Male Halfling Expert 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)16 (+3) 11 (+0)16 (+3)
Skills Animal Handling +2, Performance +5
Senses Passive Perception 10
Languages Common, Halfling, Auran, Abyssal, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp.


Social Check DCs


Thar Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears rags and sports a simple walking cane. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has all his life been fascinated with writing.

History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to travel the world and help people.

Motivation: Further expansion of business.

Ideals: Artistic, Entrepeneur, Philantrophist. Bonds: Poor, Immigrant, Job. Occupation: Ruler

Voice: Uses sign language

Attributes [hide]

Thar Gentry, Male Half-Orc Bard 2
Medium (6'8") Half-Orc, Lawful Evil (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 10 (+0)14 (+2) 16 (+3)11 (+0)
Skills Perception +5, Stealth +1
Senses Passive Perception 11
Languages Common, Orc, Giant, Abyssal
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 200 sp. 2 Tanglefoot bags.


Social Check DCs


Arnold Westcott, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is renowned for his bright brown suits and hats. He has a very tight haircut. He wears large thick round spectacles.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Optimist, Philantrophist. Flaws: Shy. Bonds: Poor, Criminal record. Occupation: Map Maker

Voice: Speaks with back of mouth

Attributes [hide]

Arnold Westcott, Male Human Commoner 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)10 (+0) 14 (+2)9 (-1)
Skills Deception +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp. Chrysoberyl (140 gp).


Social Check DCs


Kansif Halsey, Female Half-Orc [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She carries with her a set of shortspears on her belt, each one with a opal on the hilt. Her brown hair is unkempt and raggedy. Her fierce amber eyes like to dwell on things.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She does not believe in violence as a means to an end. She is a dedicated Mason but believes her peers are too gung-ho.

History: Born to a Cook, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Mason hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Pacifist. Flaws: Ugly, Sensitive. Bonds: Poor. Occupation: Mason

Voice: Mousy voice

Attributes [hide]

Kansif Halsey, Female Half-Orc Barbarian 2
Medium (6'0") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)8 (-1) 13 (+1)13 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 110 gp. 1 Masterwork studded leather.


Social Check DCs


Barbena Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: A 3'10" southern woman, she wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is greying and her face has many wrinkles. She has green eyes and a brown hat with a white feather.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is frequently practicing swordplay.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her first spouse was a Healer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To find somewhere to settle down; and she has comitted a past crime that haunts her to this day

Flaws: Mundane. Bonds: Rich, Criminal record, Military, Family. Occupation: Navigator

Voice: Soothing and warm

Attributes [hide]

Barbena Bigtoe, Female Dwarf Wizard 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)16 (+3) 11 (+0)9 (-1)
Skills Arcana +5, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Orc, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 300 gp. 3 Alchemist’s fire.


Social Check DCs

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