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Advanced [show]


Srorthen Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He keeps his gold crest in a flapper bob. His eyes are likewise red.

Personality: He loves telling others what to do and how they should feel about things. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bounty Hunter arts, while his mother instructed him in etiquette, music and courtly manner. His parents enrolled him in a Commoner school at a young age so that he could practice his druidic talents. He has built up a small fortune and can afford his own way.

Motivation: Retire the richest man in the north; and he has money and likes to spend it

Ideals: Opinionated, Gifted, Entrepeneur. Flaws: Fearful. Bonds: Rich. Occupation: Bounty Hunter

Voice: Italian accent

Attributes [hide]

Srorthen Yarjerit, Male Dragonborn Commoner 1
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)11 (+0) 13 (+1)14 (+2)
Skills Deception +4, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 pp. Amber (150 gp).


Social Check DCs


Conrad Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a long auburn beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in the north, but his parents moved at a very young age to the south. He has had some formal writing training, and achieved minor success. He has dedicated himself to building a better world.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Optimist, Fighting, Artistic. Bonds: Adventurer, Immigrant. Occupation: Carter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Conrad Netyoive, Male Half-Elf Warrior 3
Medium (5'0") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)9 (-1) 16 (+3)16 (+3)
Skills Athletics +4, Survival +5
Senses Passive Perception 13
Languages Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5

Possessions: Just what you see.


Social Check DCs


Nim Aloro, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in an above average manner. His blonde hair is lengthy and is close to two feet long. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to make almost anything out of random pieces of junk.

History: The child of a Slave Trader, who enjoyed hunting, Nim was taken on many hunting expeditions. His psionic abilities were realized during a raid on his village. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Nature. Occupation: Knight

Voice: Hollow voice

Attributes [hide]

Nim Aloro, Male Elf Barbarian 2
Medium (4'11") Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 30 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)14 (+2) 14 (+2)16 (+3)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Infernal, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4

Possessions: 7000 cp.


Social Check DCs


Armara Mercy, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a green Stetson hat and green clothes. Her white hair is greasy and uncared for. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is obsessed with her god.

History: She was born to loving parents in a slum to the west. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Armara took refuge in the old dungeon and found the beat up longsword and armor she uses now. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has a rivalry with the Church that dominates her actions; and to get a good night's sleep

Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Religious, Poor, Nature. Occupation: Apothecary

Voice: Scandinavian accent

Attributes [hide]

Armara Mercy, Female Tiefling Wizard 3
Medium (5'9") Tiefling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)11 (+0) 12 (+1)15 (+2)
Skills Athletics +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 2500 sp. 1 Magnifying glass. 1 Healer’s kit. 1 Masterwork Musical instrument.


Social Check DCs


Gilkass Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and dresses well, wearing green shirts, loose pants, and blazers most of the time. She has styled her black crest well, parting it to the right. Her gold eyes peer out from beneath her feathered green hat.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Tanner arts, while her father instructed her in etiquette, music and courtly manner. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tanner work with an outfit from a few towns over. Tanner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Tanner.

Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark

Ideals: Optimist. Bonds: Attractive, Adventurer, Rich, Job. Occupation: Tanner

Voice: pre-pubescent

Attributes [hide]

Gilkass Beryntolthropal, Female Dragonborn Rogue 4
Medium (6'2") Dragonborn, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)15 (+2) 10 (+0)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Auran, Druidic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. Rock crystal (60 gp). Tourmaline (160 gp). Rose (60 gp).


Social Check DCs

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