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NPC Generator

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Advanced [show]


Erevan Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears rags and sports a simple walking cane. With a patchy red beard and wild red hair. His otherwise smooth face is marked with small tiny scars.

Personality: Erevan hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. He hasn't been sleeping well lately.

Motivation: He loathes his own lifestyle; and seeks redemption

Ideals: Artistic. Flaws: Insomniac, Depressed. Bonds: Poor, Criminal record, Immigrant. Occupation: Painter

Voice: Speaks with a cold

Attributes [hide]

Erevan Ray, Male Half-Elf Druid 2
Medium (5'5") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)17 (+3) 18 (+4)13 (+1)
Skills Medicine +6, Religion +5
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Infernal, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 270 gp. 1 Darkwood Buckler.


Social Check DCs


Foxilon Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His head has been shaved. This hazel eyed southerner is not easily forgotten.

Personality: He is irascible and easily irritated. He is obsessed with his god.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Marry his brother to traveling adventurers; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious, Family. Occupation: Navigator

Voice: Speaks fast with a slight lisp

Attributes [hide]

Foxilon Sunmeadow, Male Halfling Wizard 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 11 (+0)15 (+2) 15 (+2)13 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Aquan, Terran
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 400 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Aerdeth Othronus, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a blue poncho over his likewise colored trousers and shirt and is in decent physical shape. His hair is short and brown. His eyes are brown and catlike.

Personality: Aerdeth wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He works hard and plays hard.

History: He was born in the west, but his parents moved at a very young age to the east. He was taken from his home at a very young age. He left for the west, certain he would find work there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to find somewhere to settle down

Ideals: Disciplined. Flaws: Hedonist, Greedy. Bonds: Immigrant, Slave. Occupation: Sculptor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Aerdeth Othronus, Male Elf Fighter 2
Medium (5'4") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)16 (+3) 11 (+0)14 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Orc, Aquan, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1100 sp. 3 Antitoxin.


Social Check DCs


Fargrim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is black and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He can't help but pocket interesting objects he comes across

History: He was born in the north. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Revenge; and he feels that his past leaves him morally obligated to help

Ideals: Optimist. Bonds: Attractive, Criminal record, Immigrant, Enemies. Occupation: Merchant

Voice: American accent

Attributes [hide]

Fargrim Aranore, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)16 (+3) 15 (+2)12 (+1)
Skills Deception +3, History +5
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Ignan, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1000 sp. 1 Darkwood Shield.


Social Check DCs


Cimer Verity, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, constantly wearing a black suit, tan shirt, and brown tie. His small hat is riddled with cuts and holes. His white eyes have a joyful gleam in them most of the time.

Personality: This man loves music and to teach people music more than just about anything. He has a small toy that he constantly fidgets with.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has never given up on his music dream.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Mentor, Family. Occupation: Assassin

Voice: Speaks with a cold

Attributes [hide]

Cimer Verity, Male Tiefling Expert 2
Medium (5'10") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)13 (+1) 16 (+3)10 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 370 gp. 1 Everburning torch.


Social Check DCs

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