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NPC Generator

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Advanced [show]


Merla Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She usually wears her red robe and has her pickaxe always slung over her shoulder. She is bristling with hidden weapons, mostly pickaxes and sais. Her golden hair is wavy and long. Her gray eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born to a poor family in the city she treasured whatever gifts she got. Merla was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Merla decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Sabotage a competitor; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Depressed, Disease. Bonds: Criminal record, Job, Poor. Occupation: Glassblower

Voice: Sensual and smooth

Attributes [hide]

Merla Littlefoot, Female Halfling Wizard 1
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)12 (+1) 10 (+0)11 (+0)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 sp.


Social Check DCs


Dentratha Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'2" and wears a green costume with the symbols of magic on her torso. Her left hand appears badly burned and disfigured. She wears her blue crest down. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Dentratha speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Dentratha enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born to a poor family in the city she treasured whatever gifts she got. Through the years after Dentratha was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Dentratha's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Dentratha and her spouse have recently divorced.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Hedonist, Antagonistic. Bonds: Poor. Occupation: Adventurer

Voice: American accent

Attributes [hide]

Dentratha Hashphronyxadyn, Female Dragonborn Bard 2
Medium (6'2") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 16 (+3)15 (+2)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Terran, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 400 gp.


Social Check DCs


Beatrice Xiloscient, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is short and white. Her gray eyes dart from person to person to random spaces in the air.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born in a small plains village. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and she is greedy

Ideals: Entrepeneur. Bonds: Immigrant, Adventurer, Rich, Nature. Occupation: Map Maker

Voice: Stutters

Attributes [hide]

Beatrice Xiloscient, Female Half-Elf Expert 3
Medium (5'1") Half-Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)10 (+0) 15 (+2)15 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 5000 cp. 1 Climber’s kit. 1 Disguise kit.


Social Check DCs


Drogo Trollope, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear ponchos typically of a light grey in addition to tight pants. His silver hair is cut jaggedly and amateurishly. His ears are large.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a Dyer, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Locksmith.

Motivation: Further expansion of business; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Opinionated. Flaws: Ugly, Depressed. Bonds: Poor, Job, Enemies. Occupation: Locksmith

Voice: Rolls R's

Attributes [hide]

Drogo Trollope, Male Human Barbarian 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp. 1 Banded mail.


Social Check DCs


Urshar Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a lot of dark rich colors, with gold accents. She is an epitome of beauty. Her golden hair is heavily combed to the right. Her eyes are a pleasant violet.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She pushes her goals aggressively. She is also a coward if confronted.

History: The child of a Carpenter, who enjoyed hunting, Urshar was taken on many hunting expeditions. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is a bit of a kleptomaniac

Flaws: Selfish, Fearful. Bonds: Attractive, Nature, Criminal record. Occupation: Marshal

Voice: Forgets to breathe while speaking

Attributes [hide]

Urshar Bofdann, Female Dwarf Warlock 2
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)13 (+1) 13 (+1)10 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 1500 sp.


Social Check DCs

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