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NPC Generator

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Advanced [show]


Dagger Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is dressed in earthy colors with a brown and yellow handkerchief worn on his left side. His whole body is exceptionally muscular. He keeps his long white fur kept up in a rat tail. He has several tiny jet earrings on each ear.

Personality: He is very quiet and rarely speaks above a whisper. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a mechanic, and taught him how to fix just about anything. He has been saving his money to try and buy his sister's freedom.

Motivation: Money/treasure.

Ideals: Persistence. Flaws: Shy. Bonds: Immigrant, Rich, Family, Military. Occupation: Sculptor

Voice: Speaks like tongue is numb

Attributes [hide]

Dagger Candle, Male Tabaxi Bard 1
Medium (6'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)8 (-1) 8 (-1)9 (-1)
Skills Perception +1, Sleight of Hand +5
Senses Passive Perception 15
Languages
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Marastyr Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has no hair. She wears crescent spectacles with a black brim.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is an amazing painter.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Marastyr abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Detective

Voice: Slurs words

Attributes [hide]

Marastyr Caebrek, Female Dwarf Adept 1
Medium (3'9") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)16 (+3) 13 (+1)13 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Auran, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 sp.


Social Check DCs


Travok Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He wears his silver hair up. His half smiles and gray eyes are beguiling and draw you in.

Personality: His tongue was cut out and he uses sign language. He has a minor phobia of water and hates getting wet.

History: The child of a Map Maker, who enjoyed hunting, Travok was taken on many hunting expeditions. His family was turned out during the war. He and his family wandered west to less war torn lands. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear.

Flaws: Disease, Fearful, PTSD. Bonds: Attractive, Nature. Occupation: Server

Voice: Mousy voice

Attributes [hide]

Travok Bloodkith, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)14 (+2) 11 (+0)10 (+0)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 360 gp. Amber (130 gp). Deep green spinel (130 gp). Chalcedony (80 gp).


Social Check DCs


Dara Amastacia, Female Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is short and black. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is overprotective of those who hire her services. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Dara hails from a village terrorized by gnolls. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting gnolls, the young Dara began to lead the lost caravan. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Retire the richest woman in the south; and she wants revenge against gnolls

Ideals: Entrepeneur, Extrovert. Flaws: Insane. Bonds: Guardian, Enemies. Occupation: Knight

Voice: Speaks with lips pursed

Attributes [hide]

Dara Amastacia, Female Elf Aristocrat 2
Medium (4'10") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)8 (-1) 8 (-1)12 (+1)
Skills Animal Handling +1, Arcana +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Nimble In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed kukri, just in case. Her long yellow fur is drawn into a two foot long braid. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She receives visions of the future at random moments

History: The child of northern immigrants she idolized her mother. Brilliant and gifted she never wanted to apply herself. She moves from town to town, unable to find a place to settle.

Motivation: To end her boredom; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Architect

Voice: Eastern European accent

Attributes [hide]

Nimble In the Morning, Female Tabaxi Aristocrat 3
Medium (6'2") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Athletics +5, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Chrysoprase (40 gp). Silver pearl (100 gp). Jasper (40 gp).


Social Check DCs

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